So, in a nutshell, “we were rolling with our two raid groups, but then we saw Horde with two raids group as well! Unacceptable!”
They make the attempt to combat your raid groups. I don’t see why that’s so hard to grasp. You say RUIN runs with multiple raid groups in order to win a BfN, but truth is you really don’t need more than one raid group to win BfN.
The difference between the two is that when Horde supposedly, “wins 90% of BfNs” it’s possible for Alliance to put together a group and fight them back. There’s not two raid groups of Horde in a normal phase, at most one raid group. The servers can atleast handle 40v40, the Alliance can actually put up a resistance instead of putting together two raid groups and making it impossible to fight against.
As many times as it takes for you to learn that you don’t need more than one raid group to fight a BfN, I’m assuming. They’re doing it specifically because you’re bringing in multiple raid groups and then have the audacity to say stupid crap like,
You guys can complain and create threads as much as you want, but it won’t change anything. Ruin has 15+ communities all at or around 1000 members each. When Ruin announces a BfN you can expect multiple raids every time and I don’t think QQ on the forums is going to change that.
Mi10 has every right to try and put up a resistance, but just know this will crash the servers and I don’t think either communities care. I blame war mode personally. WPvP was better when it was just people from your realm.
I don’t even participate in BfN so ultimately this doesn’t affect me. I’m specifically addressing the QQ from the Alliance saying it’s Mi10s fault for the server crashes, acting as if they have no right to put resistance up.
Neither of them care. But you’re right, they do have a right to put up resistance.
The only thing that will change this is if Blizzard puts a hardcap on the amount of players that can be in a shard at a time.
40 players per faction on a shard at a time would be a perfect solution and I hope they do implement this or else their servers will continue crashing.
Realistically, how many phases can blizzard host with a 40 man cap per faction? I don’t think it’s possible, based on how sh*tty blizzards servers are, but I don’t disagree with the idea.
As someone who has done a few on both sides. The belf is 9 and 1, where as the human is 3 and 7. I’ve joined zero ruin groups on my human and I can say that one of my wins came when it just so happened that ruin zoned into my shard and by the time they got there we were down 2200 to 46.
Honestly if you don’t believe that horde dominant the zone 90% of the time. Try playing a few games on your Belf and than dust of the low gear ally you have a play few games on him, than compare.
Barely. You and I that there is no need for 80+ people on the same shard.
First off not a one of my post are QQ. It’s commonsense that if you know enter an over loaded shard and it crashes that is your fault not the folks that are already there.
By all means fight back. But if the server already has a ridiculous number of people on the shard you can’t blame them if the server crashes when you phase in. This is not faction specific that goes for any huge raid pvp community.
Generally speaking RUINs goal is to try and crush a couple phases as quickly as possible and move onto the next. The goal is to win as many phases in sequence, rather than at once, in part so people can switch characters and get their alts out.
1 raid group in 8 phases would just barely outnumber the Horde on many shards, and would be extremely vulnerable to horde reinforcements. It would also take way longer for a win.
Rather than 1 win in 5 minutes, it would be 1 win 30+ minutes.
I think 2 raid groups in 4 phases would be viable though. Would still be more of a logistical challenge, but reasonable. Still more effort than plopping 4 raid groups in 2 phases.
Personally I prefer the early morning 8 o’clock battles where numbers are near even for both sides. That sunday morning battle was amazing fun.
I’ll give an example of something that happened back then that was blamed on the faction starting it.
Back in Wrath of the Lich King, a Horde guild had raided Stormwind with 4 raid groups and had the city on lockdown. They killed all the auctioneers and there was basically no way the Alliance could retaliate. Guess who was warned and ported out of the city? The Horde.
This whole, “tactic” of bringing in so many that the other faction can’t retaliate because it’ll crash the server or lag it out very badly doesn’t end well, because one has to give. One is derived from the root problem of the faction bringing multiple raid groups to begin with.
You have me confused. I’m not doubting that Horde win 90% of the battles, I’m doubting the fact that Alliance supposedly can’t do anything about it.
We have large community groups on both sides such as Cryptids League and RUIN who are completely capable of bringing in 4 raid groups to one single battle. It’s impossible for a normal Horde shard to fight against that, so when you have idiots who say, “they’re hiding in Newhome being cowards” or along those lines… Well holy crap, what else are they supposed to do against 4 raid groups? It’s almost as if they’re asking for retaliation, but when they get it they complain the servers can’t handle it.
The 90% wins Horde receive aren’t doing in massive raid groups like Alliance. They aren’t even organized. It’s literally a random phase of Horde just going to different capture points. You’re telling me Alliance, who can easily bring 4 raid groups to one shard, can’t bring 1 raid group to a normal phase? That seems very unlikely.
2 is a GOOD number it will KEEP fun for everybody, better fights like a battleground, less lag.
PLEASE!! tell ruin to start bringing 2 raids PER REALM. These ARE not tears, HORDE can and WILL retaliate LIKE they have been it WILL just get everybody in TROUBLE. Its in everybodys INTEREST if ruin can just stick to 2 raids.
Over ALL ruin will still BE winning if they are GOOD and can FUNCTION with less raids.
You can say whatever you want, they are actively watching our stream and are actively hunting our shard with 2+ raid groups, and they have crashed the servers everytime they’ve come with the multiboxer. You keep claiming it’s just to fight us, but if that was the case, they wouldn’t be there with the boxer.
I’ve been in multiple shards on my Horde toons and no it isn’t possible, because I’ve seen Horde regularly put up multiple raids to both cap points and camp Mezz, and I phased out into a 2 raid mezz camp last night before i went to bed. You only experience one side of the equation and are commenting like you’re all knowing.
We bring multiple raids to get people their wins and socialize as a community, not to grief people.
No they’re doing it specifically to cause extra server stress and crash the servers, whether it’s to bring Blizzard’s attention to server limitations or not is up to the individual but every fight they’ve brought a boxer into an overloaded phase it’s been a server crash and he’s there almost every battle with them.
Just want to say that said boxer has a history of causing server crashes BY HIMSELF and he is running with people we have been fighting for years that are notorious for the same thing.
Wrath didn’t have sharding so I don’t know if that is really comparable. But I never disagreed with you on mass 80+ raids in a shard. But honestly I think people would be on here complaining if it was just a 20 man raid group people. Let’s face it player’s don’t like to lose, myself included the only difference is when I get a little bit salty I just share tea bags with everyone .
From the way I read your first post I took as you didn’t believe ally lose BfN more than they win it.
Everytime I’ve been in Nazj during a BfN that there isn’t a ruin group in I am fighting 47 to 50+ horde in mezz and that is just what spy is showing. Really the only difference is ally have a much easier way to escape town. I’ve personally been standing on a flag by my lonesome and watched 30+ phase in.
Honestly people need to just use LFG and stop trying to face check a raid of player’s.
I could care less how much I die I will just head long into any raid.
P.S. if you flag me after I die to your raid I get a little salty and than I eat a Snickers.
Wrath didn’t have sharding because they didn’t need sharding. That was a time when we had 13M active subs on World of Warcraft. We also had PvP and PvE servers which were still a thing. The only thing that was cross realm was battlegrounds.
Yes yes I know, I know why you’re bringing multiple raids but you’re not giving any consideration to why people joined Mi10 to fight you. You bringing multiple raids to a shard basically ensures that a normal phase of Horde can’t win. The only way for that phase of Horde to win is if the numbers are equal.
You’re basically asking for retaliation but when said retaliation comes you take it back and blame them for retaliating. You have retards over here saying, “Horde are just cowering in Newhome!” Well what do you expect them to do? They can’t win against multiple raid groups, and when they do fight back calling your taunt out, it’s bad all of a sudden.
Rumors are rumors. If we want to go by rumors I can also bring up how in the past people claimed RUIN would spam toys and other crap to crash a server. Don’t forget you also have a multiboxer, with 26 characters. I remember the time RUIN raided Dazar’alor not too long ago in November with Malseph and his death knights and resto shamans. Had about 75 Alliance in Dazar’alor alone.
Maybe not for spamming toys, but for crashing the server? Yes. Again though, rumors are rumors. How did that horde boxer crash the server? Was he spamming toys? Or was just his presence being there crash it? In that case, if he was just there, no evidence of him doing intentionally. He could very well just be there to PvP. See how this argument works?
If I’m not mistaken, sometime in BfA people were complaining about server crashes because Cryptids League and RUIN would bring many to a fight.