RSham is literally healing in last xpack

These kinds of misses are starting to get REALLY bad.

It’s particularly annoying because, like, updating the tooltip but not the ability itself makes it harder to actually figure out later. Back in SL they nerfed triune and mages were dooming about how much more they were dying and I noticed that they nerfed the tooltip but not shields itself. Actual placebo nerf. :dracthyr_a1: :anger: Got properly fixed later but I’d really not like to have to verify that changes went in.

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I like the fun new warrior bug where picking the berserker shout talent makes it a passive and unusable. Have to remember to replace it manually every round in shuffle. :slight_smile:

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Oh, yeah. They also broke tremor with that for a few weeks, so you had to write a harry potter macro to make both work with one bind.

What is even better is they fixed it and now macro busto so I queue up on alts a month ago can’t tremor my healer, make the macro so it swaps, or drag it to bars when I switch, and now the macro doesn’t work :face_exhaling:

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i been said this made a post while back grounding shouldn’t eat 3 spells simple… regardless of it only having 5 hp

PvP talent that drops the totem aspect of spirit link and makes it just redistribute health between players within X yards.

Replace hex with our own version of a cyclone type cc. Oppressive Boulder - Summons a boulder that traps the enemy under an oppressive boulder, preventing them from receiving any beneficial spells from teammates. Give the boulder HP so teammates can break them out.

Remove precog from everyone and make it shaman exclusive again… that’ll never happen.

That sounds more like a pve mechanic. Horrible take.

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No thank you. Would rather see Cyclone nerfed again.

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Why would our CC have HP in a PvE environment? Get rid of the HP then, but something better than hex would be nice.

Hex is really really good tho. It’s a curse so not every healer can dispel it. It’s such a good cc.

You can also hex people into being cockroaches LOL.

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My big thing is having a mage or shaman in almost every lobby these days, it’s easily countered by dps.

That’s a good thing. We don’t need more broken cc like cyclone.

Spells should have counters.

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That’s fine, then make it spammable like fear/sheep/clone.

Why is Swole becoming the occasional voice of reason lately? What is going on!?!?

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Even a broken clock is right twice a day, or something like that.

I never said my ideas were great, but they are just that, ideas.

There’s a talent that reduces the cooldown of it. Actually, wind shear is a really strong cc (it’s actually an interrupt but yeah). They should revert the nerfs on that :smiling_imp:

Spammable Hex would just ensure Shaman never loses in to a caster team not bringing a curse dispel ever again no matter how good the enemy team is.

I didn’t think of that, fair point.

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In all fairness, as much as I hate to admit it, if Hex was changed to a magic debuff, as little sense as it is thematically then you could justify it losing its cooldown.

It would still be incredibly toxic to face them as a caster because of how idiotic the current iteration and cooldown of Grounding is but it would at least be counterable on paper by every 3v3 comp.

I’d be okay with that, the only time it would frustrate me is when I’m enhancement and wouldn’t be able to cleanse teammates.