I’ve gotten really close to getting flickering fliers on Rotgut but that last pet is murder on fliers (literally). My (high RNG) strategy that got the closest is Golden Dawnfeather, Sunscale Hatchling, and Honey Bee:
Pet 1: Dawnfeather opens with sunlight then the big heal then uses those two on CD and Quills as filler. As long as you can get 2 sunlights to hit and 2 heals the first pet is done (about 1 in 4 RNG)
Pet 2: Dawnfeather dies at outset, then it is similar to first round except without heals using Sunlight with jolt and key 2 (I can’t decide on key two, wild winds seems to work a little better than lightning shield) This gets you until the second pet blows up which may or may not kill you.
Pet 3: Honey bee lifts off to avoid arcane winds and then hits sunlight to change the weather. Honey bee can then get the last pet down to near zero or dead but can’t survive the last mana surge.
So, I just need a strategy to survive the last mana surge. The key to the last pet seems to be avoiding the first hit and then changing the weather and then surviving one more hit. Hopefully the hive mind can take what I’ve got and improve on it. Let me know if you figure something out.