Rogue new animations incoming?

Hey yall
Im just wondering, after all that revamps for Shamans and MM Hunters, maybe Blizzard is cooking something for us. I mean, all rogue hero talents received a lot of critics about the design and lack of animations.

Hope we get good animations soon :')

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Only thing Blizzard is cooking up for rogues is bug soup.

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Yeah, with how many bugs and bad designs rogue has right now all I wish for is that the devs work on them. I wouldn’t mind a golden pistol on my outlaw if they are different teams of devs lol

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I would love cool animations, imagine a cluster of bombs being dropped as I grapple away.

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Cooking us, you mean.

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Lol the 2 Blizzard devs working on live arent looking to help rogues

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But seriously.

Druid’s get new forms all the time, okay they don’t get to enjoy armor and weapon sets, but they also get that design budget as well for tier sets.
Hunters get new pet models every expansion.
Shamans just got a huge ‘W’ with ascendence forms.
Every other class just is flashy AF and got cool new animations with Hero talents.

I guess we should be happy with the feedback being listened to on anniversary armor set to a degree, but could some amount of art budget be allocated to Rogues?

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Hunters get pet models every expansion because they have to create new mobs anyways. It’s not like they are doing anything special just for hunters.

Shamans ascendance has, at least my knowledge, been pretty divisive in appeal. Some like it, some think it looks like trash. Only with the newly released confirmed options for glyphs to keep either preference can we really call it a clear win.

They’ve kept the same old lava burst animation for how long? People need to take a break from the rogue forums and branch out more. Almost EVERY CLASS thinks they are blizzards least favorite on the forums.

Go say the same thing about rogues not getting enough art budget allocation in some other class forums and let me know what they say about how worse off they are with cool looking sets


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Yes, they have to design new mob models every expansion, it’s an added benefit of being a hunter and more customization that is available to them.

Attention is attention, regarding the Shaman ascendence forms; not only that it’s double attention as you pointed out because they’ve provided options for the first draft of the updates.

It’s not unreasonable to ask for more than a coin flip or yellow slash, in my opinion. The forums are obviously going to be an outlet for people who play a class to champion causes for their class, so not sure why you’re perfectly fine calling out the functional problems with Rogue while acting as a voice of dissent in other aspects of it.

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Why would anyone have a problem calling out problems with Rogue? Problems are problems and they should be fixed.

What I have a problem with is people portraying the class as if we’re Blizzard’s favorite punching bag. I deal with people’s feelings and fallacies all day long. It’s exhausting when the whining creeps into the game I play for fun. Forums used to be a place where people would get reality checked on their bad ideas and whiny perspective. Now adays I guess everyone is so jaded you can’t even point out people are being melodramatic without being accused of being a white knight for blizzard.

Screw blizzard, but also screw these whiny rogues man.

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If you think Rogue’s hero talents feel and look heroic, that’s an opinion that many seem to disagree with. I don’t think it’s any whinier than believing that Rogue isn’t functionally fine, just ask Emberpaws. I’m also not accusing you of being up Blizzards rear.

People can’t come to post their complaints with a class that they want to play and enjoy without having someone tell them that they’re being melodramatic whether it’s in regards to the mechanical aspect of the class or the design, as if there’s some objective truth to any complaints related to a video game.

Alternatively, if you feel that whining is already at an excess in your life because of your time away from the game, maybe don’t spend your time on the forums where you’re more likely to encounter someone who has an opinion that you seem to think is invalid.

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Deathstalker as a theme is badass to me. Functionally it badly needs the core issue fixed where you can get thrown out of refreshing Darkest Night, but it works. In PvP where you aren’t ever really locked into a long fight (except arena) we feel okay. It’s much worse in PvE.

As to people’s complaints and objective truth
You make it seem like there is no such thing as an objective truth. Just because it’s a video game doesn’t mean people can’t be objectively wrong. People can be mad, upset, frustrated, whatever. I get it. But that doesn’t mean their complaints automatically become immune to pointing out their total lack of basis in evidence.

You’re right it’s 100% on me to not come here if I don’t want to be exposed to this. So that’s probably what needs to happen. Toodles.

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Yeah, so, when this entire thread is about the visuals for Rogue, it seems like there’s more than just one person that thinks Rogues could use a little more attention. Deathstalker is definitively the most thematic of the Rogue Hero talents, but it’s still lackluster visually, in my opinion. Then theres a nondescript coin and a yellow slash. Arts is certainly subjective, but there’s not going to be a demonstrable way to show that Rogues get any sort of parity when it comes to artistic budget either. This kind of just becomes a matter of opinion, which in this instance you’re just denigrating someone else’s about a subjective topic.

Best of luck in your exposure to people, I’ll at least agree that’s a trying experience at times.

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I apologize, because clearly my general frustration has spilled over into topics and threads I didn’t intend. I’m too heated from other threads and issues and other stuff irl all bleeding together. So my bad.

But I mean
they could show the budget. That would be an objective way to demonstrate parity. They wont. But they could. So suspecting something like them NOT giving parity is just conjecture until proven, no?

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All good, I can be hyperbolic as well, so I’m not doing anyone any favors when they are trying to engage in earnest in a discussion.

Demonstrably could they show similar levels of effort input? Sure we could go point by point, we can see that everyone gets a tier set, everyone got hero talents with new visuals, and I like the tier set (and most tier sets for rogue in general.) I just don’t feel Rogue is currently at the average level of new visuals for TWW. Rogue is my absolute first choice of what to play in WoW, so I’ll admit to having a biased opinion. Seeing what they’re doing with Dark Ranger makes me see what we could’ve gotten, and just with both the mechanical problems and meh visuals I’ll probably switch mains and see if things change for Rogue.

I think the issue with hero talents overall is just that the lore was never going to equally pan out for everyone. Rogues haven’t felt like rogues in a LONG time in the sense that we’ve already felt pretty divided into distinguishable hero-ish specs for a while.

Assassin, Outlaw, and Sub are basically the hero talents of “Rogue”. We don’t necessarily have as big of a pool from other archetypes to draw from like San’layn for Dk, Riders of Apoc, and others. My own opinion is these had just MORE to work with;

San’layn.
Riders of Apoc.
Farseer.
Diabolist.
Mountain Thane.
Shadow-Pan.
Sunfury.
Dark Ranger.
Wildstalker.

Those, I either recognize from other warcraft stuff, or at least know about them. They feel connected to WoW. Stuff like Deathstalker, Sentinel, Slayer, Collosus, the other lock specs, and more feel “okay.” Fitting thematically, but also not particularly interesting or tied to any lore I know of (Sentinels some, but I don’t really understand any thematic connection).

Then you just get stuff like Trickster and Fatebound and it’s like
? What the f is a Fatebound? I’ve never even heard of the concept in Warcraft. Trickster also just doesn’t even sound threatening. Sounds like it would have more to do with pickpocketing or non combat applications than combat.

But we’ve really got to separate out the two issues and be specific if we want improvements. We’ve got one issue of them being mechanically buggy, unfun, or bad. Then an entirely separate problem of them being just weirdly disconnected from lore, weird, bizarre, or just not really adding any actual positive visual flavor.

My own 2c on my dk alt is that while riders is cool, it sucks. And San’layn is good, but isn’t cool enough. :crazy_face:

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I would love some new animations for the Hero Talents and some of the older abilities. Slice and Dice and Shiv alone could use updates for sure.

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I mean, you’re correct in a way, but they also had the opportunity to flesh out some of the things that could have turned into these hero trees.

We have a ton of different lore places they could have pulled inspiration from for hero talents. SI: 7, Shattered hand, Deathstalker (which was used), Defias brotherhood, the Shado Pan’s Wu Kao


They didn’t need to take the names from these, but inspirations could have been pulled. Something SI: 7 related could have been more gadget and trap oriented, Defias could have pulled more swashbuckler inspirations into the overlap and actually given the tree flavor, we could have seen some real shinobi/ninja inspirations flourish with the Wu Kao.

But, using existing lore to create something unique is harder than “poisons”, “gambling” and “a passive damage buff”.

When “So Tricky” is the talent that decided the entirety of which hero tree I wanted to play, they absolutely failed on a design standpoint. Fatebound just feels bad to play with the variances and I enjoy the utility.
I just wish they leaned more into the utility with it and brought some actual traps/gadgets into Trickster to make it feel unique. As is, it’s just badly flavored damage buff #6.

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I’ve been itching to playing some Assassination Rogue lately, the Hero Powers are just off-putting.

I really hope Rogue gets the same treatment Hunters are getting for 11.0.5, we were in the same boat together, abandoned classes pushed aside. But now Rogues are a 1-man show.

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Remember cannon barrage? It was such a cool ability
.

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