Rogue needs the damage scaled away from stealth and into their general kit

The constant bugs that knock you out of stealth and the mobs being able to just randomly target you with some hit all ability or cast a huge football field wide damage you can’t get your opener bonus. Since you can’t fix stealth issues and you keep nerfing it inadvertently with your random mechanics.

Then there is the every increasing amount of mobs in dungeons that have sight beyond sight and the group that wants to go go go so you can’t even stealth since somehow even when far away “you can’t do that in combat”

Then there is the every mob as of late has a dot they can put on you be it cast or instant. Sure you can interrupt but then they cast it again or something else cause it ignores the lock out.

So the clear fix. Put all the power into rogue and make stealth just an aggro reducer. No crits or speed increases or extra damage from openers and just give them damage.

7 Likes

Kind of preaching to the choir about this particular subject. Only a very few vocal, minor population actually likes Stance Dancing for Rogues.

8 Likes

I am not against stance dancing but you have to make other talent competitive. Nerfing Crackshot again isn’t going to make the other talents competitive because the first nerf the first time around didn’t do nothing.

:surfing_woman: :surfing_man: