Probably did this to try and appeal to Classic players to play retail. They’re bringing back a lot of classic type spells/abilities. Time played metrics.
If they made doomguard baseline, every spec would have a valid interrupt and awesome demon to use, even for demo… they would just need to change the FG talents to work for every demon. Fix nether portal. Add DG baseline… happy warlocks… no?
You also have different teams working on different aspects of the game. The class design people aren’t developing raids/dungeons etc. They are only working on Classes.
It really does. We probably will see more class changes next week. They have been doing some minor changes to some classes while doing major changes to other classes/specs like Feral and Shadow.
I’m really tired of warlocks getting crapped on man. Doing good damage doesn’t make the class good or fun… yes afflic and destro are currently the top dps in beta… doesn’t mean they can’t use work. Affliction wants the dark glare gone, destro’s toolkit is a bit Boring, demo is just a mess
That’s always been the case, time remains limited, because each change comes with a lot of complexity under the hood of WoW. It’s an improper waste of time when more changes are needed.
Ya it seems every week or so 2 to 3 classes gets a long page of changes while most others gets a few changes, then the next cycle other classes get some large changes etc. We probably will have some major warlock changes in a few weeks to address certain things.
But my point remains, its awesome to have RoD again and it should stay.
It’s fine if it stays. But it’s concerning if blizzard considers this a meaningful change. If all the feedback is being overlooked for this change, I think it’s a reason to be concerned. I’m not against adding it back, but I think other changes should have taken priority. And maybe we will still get them
the pugs i’ve been in had enough trouble getting a summoning portal working so I dunno how a 5 person doomguard death roulette’d ever get used, honestly. either it’s so powerful it’s a chore to cast every wipe, or it’s a weak flavor ability with no actual use.
I don’t think anybody had any plans to use Curse of Recklessness anyway. Tongues, Weakness and Exhaustion are all we need. Curse of Weakness is going to be broken on boss fights.