Sure but are you supporting a better system or do you just want to return to the status quo of gold sellers, spammers and trolls not having any consequences?
IMO, an overturned squelch means that no violation was committed.
IMO, Blizzard should treat each and everybody that contributes to a squelch that is subsequently overturned as a false report and punish the reporter.
That would go a long way toward curbing and eliminating abuse of the system.
IMO, every player should be willing
to accept the consequences of their actions and that includes submitting reports.
Once again, IMO, those reporting things like abusive language, gold sellers, racial.slurs, etc. should have no worries about submitting those reports.
Those who want to report questionable things like telling a Chuck Norris joke or advertising once for a group using /trade, however, should have to think long and hard before submitting that report, IMO.
Once again I completely agree that people who submit reports in bad faith should be punished. However blizzard over turning a squelch does not mean the reports were made in bad faith.
You must have missed my earlier post in which I said that I support adding an illegal services option to the RCR and tying the auto squelch to that option.
it’s not binary, the old system they were actioned (usually months down the line in mass bans).
RCR is immediate and stops them dead in their tracks instead of allowing them to continue spamming, swearing etc. seemingly without consequence.
That’s what I’ve been saying, I would love if blizzard would staff enough GM’s to patrol all channels 24/7/365. But they didn’t in vanilla and there’s no indication they will in classic so… RCR is better than just letting gold sellers and trolls run rampant.
And I am saying that i believe that Blizzard should remove the “grey ateas” in which abusers will likely try to hide in order to avoid the consequences for their abuse by treating all reports as either warranted or unwarranted (false) and punishing those that submit falsecreports that contribute to a squelch that is subsequently overturned.
Doing so will go a very long way toward greatly reducing or eliminating abuse.
We get it. Some people want to have the power to collude in order to squelch any other players any time for any reason without ever worrying about suffering any consequences for their abuse if the system. These people will likely fight tooth and nail to ensure that those grey areas rin which they plan to hide remain part of the system.
It seems like the people who want to spam gold selling and troll in trade chat are the ones who are more interested in preserving that “grey area” where they won’t get actioned.
I’m not projecting anything. You’re the one who’s claiming that there’s already solutions to Gold Spam in game through the ignore function. You’re the one claiming that it was unnecessary and everything was “fine” before it was implemented.
It wasn’t fine, it was necessary and the game is better off with it. Anyhow, I’m done with this because you’re just arguing for the sake of arguing like you always do.
No, but that number could be as few as 10 (or even 5), neither of which would be a difficult number of reports to reach for even a small group of friends.
We don’t know what the target report number is.
We have seen posts from people that their “tests” indicate that the target number for a squelch is no more than 10, though.
You and The Druid are the one’s claiming that RCR is the ONLY thing that will keep gold-spammers and racists from overtaking chat. That somehow the game will be unplayable without it.
I guess that’s why I continually state that I believe that gold sellers should be subject to a squelch, via an “illegal services” option, and punished at Blizzard’s discretion. I guess that’s also why I continually state that actual violations, such as racial slurs or abusive language should be punished.
I simply believe that with the exception of the aforementioned “illegal services”, ANY punishment, including a squelch, should be in Blizzard’s hands and not the hands of the players.