I brought this up a couple weeks ago, and while the Empower mechanic for Breath of Sindragosa has since been scrapped, I still think the design direction makes a lot of sense for Enhancement Shaman’s Ascendance.
Even if it didn’t work for DK, the idea of a scalable, flexible cooldown with reactive gameplay feels like a great fit for Enhance.
An Empower mechanic would give us control—letting us pop a shorter Asc to dodge, adapt, or stay in the fight from range when we’d otherwise go inactive. It also preserves the identity of Ascendance as a powerful DPS window while making it more tactical and fluid to use.
I think this design space is still worth exploring for Enhancement, even if it didn’t work out for DK. Would love to hear what others think—is this the kind of modernization Asc needs?