Like many other posters, I played WoW religiously for many many years, left, came back, left again, came back again, etc.
Now I’m back and while I can say the game is gorgeous and full of so many fun new mechanics, it’s also overwhelming and confusing for folks who are returning and having to navigate all these new systems and mechanics. Sadly, it seems like the game doesn’t really take any of that into account, which really is a shame.
What I’d love to see is something in the game that has some sort of running tally of what mechanics and systems you’ve unlocked and the ability to target whatever your goal is and then have the game very clearly indicate where to go, who to talk to, and what quests are required to achieve that goal.
For example, I loved the Garrison system and want to go back and unlock that for my new character, but I have no idea where to even go or how to start that questline. Sure, I can “Google it”, but IMO, the game should offer at least a little help. Currently, I’ve done something related to that questline because I have a hearthstone toy that is supposed to take me to my Garrison, but when I click it, it says I’m not eligible to go there, but gives no way for me to know HOW to get eligible or what I need to do to unlock eligibility.
The game clearly keeps track of your quests, so it would be really helpful for the game to tell me what systems and features I’m missing out on and how to go about unlocking them. Having to constantly alt-tab out and go to WoWHead and type in those /commands to show true or false on quests until I figure out which one in a line I’m stuck on is kind of preposterous.
Likewise, with all these low-level quests I seem to be required to do to progress certain storylines, it really seems like it would make sense to offer a cash payout option as a quest reward (especially if/when your level is dramatically higher than the level of the quest you’re turning in) so that I’m not stuck toting around my new 8-slot bag reward until I get to a place where I can sell it.
Also, there really needs to be an in-game walkthrough of these new crafting systems. I’ve tried watching videos on YouTube and I think I’m more confused now about how Engineering works than I was when I first opened up the new crafting menu interface.
I guess I just don’t understand why there’s not an NPC that will ask me “What are you trying to do?”, give me a list of things I haven’t activated or unlocked yet, and let me focus on that one thing and highlight those quests I need to complete until I finish it.