There are enough changes that are going to be implemented into Classic that the need to rebalance endgame is unavoidable.
-1.12 talents and gear being used on content that was tuned around a pre-1.12-buff state
-16 debuff limit being used on content that was tuned around the 8 debuff limit
-Powerful gear that was not available at launch being available and usable on content that was tuned around players not having such powerful gear
-the spell batching system being different than it was in Vanilla
-The biggest change of all might be the buffed 1.12 version of Warrior Shield Slam. This buffed version results in a substantial boost to the entire raidâs dps. Raids that were tuned around the old Shield Slam become almost trivial with the buffed one, and the buffed one is what we will be playing those old raids with.
If there were just a couple difference perhaps it wouldnât be a big deal. But there are enough changes here that have major effects on endgame content that it becomes necessary to retune said content to account for these changes.
I know Blizzard has stated they donât want to touch 1.12 data, but they also said they want community feedback. To retune or not is a big issue that is going to touch nearly every part of endgame. To allow all the aforementioned changes into the game and not account for them with retuning would be a massive âchangeâ from how Vanilla was.
If Blizzard is going to put these changes into the game, the next best thing we can have to #nochanges is to have them account for these changes by retuning things so it at least feels like #nochanges.
Well itâs true. You didnât run MC with 1.12 talents and class reworks and 16 debuffs. Itâs not hard just make the dungeon gear at pre-1.10 levels and buff the earlier raids a bit. This isnât a PS and I hope blizzard does a better job.
this isnt even true lol at all. content was tuned around the 16 debuff limit. aka 1.12. they cant decrease it to 8 debuffs, because the data they recovered doesnt go back that far. while they COULD increase it (throwing everything out of whack), they refuse to do so because it is not accurate.
Iâm sure there are many players who like myself, didnât even see any of this content you are talking about until near the 1.12 era.
Iâm my opinion it will be a more âauthenticâ to include the 1.12 itemization and talents, DM, 16 debuff etc. Why? Because that was my personal vanilla experience. I didnât level from 40-60 until around the 1.12 era.
Obviously some people have strong opinions about the old era, but Iâm very curious how many people experienced that back in 2004.
Ion stated they are trying to recreate the 2005-6 feeling, not 2004 or other early experiences.
âIf you want the modern balance changes, we have those. those are in battle for Azeroth. If we wanted to get to what we would do today, we have what we would do today, thatâs available. But we donât have what we did back then, and we want to be able to give people back we had back then.â
In short - If you want Balance changes go play Battle For Azeroth
MC was piss easy to begin with. but hey, if the raids are so easy iâll expect to see you in full naxx gear inside of a year.
and you worded your thread wrong. what you want is re-tuning the raid. not re-balancing.
OP you really should re-name the thread and word your argument, especially the opening statement much better. I honestly came in here expecting to argue about the balance of pvp not pve raid retuning.
This thread right here is why I loathe purists⌠They canât even read, but get so excited to jump into any thread and vomit forth their stupidity.
Heâs talking about RAID- REBALANCING⌠If I was a CM Iâd have temp banned each and every person in this thread mention class balance because they where stupid or lazy to read the damn post before coming into reply. Also, reporting each and every one of you for trolling.
On topic, raids should absolutely be retuned upwards to intended difficulty⌠MC shouldnât be a LFR level speed for a bunch of greened out players who hit 57-60 within the past 20 minutes. Failure to rebalance raids would result in a massive gear handout to casual players and a complete evisceration of the early raid tiers challenge wise. One of the key factors for OG vanilla was that Epic quality gear wasnât just handed out like candy, as it is in retail.
Maybe you should learn how to read, before replying to a thread⌠and BALANCE is a completely acceptable word to use, as it itâs Raid-REBALANCING heâs talking about.
and if you had any sense at all you would have used that word in your title. either way, blizzard has already said no.
and no, MC isnât LFR difficulty, heck they had a 10th anniversary MC LFR and idiots were wiping left right and center because MC actually makes you do mechanics. Something LFR people have no concept of.