This should not be made into an aura. Really it should never make it in the game because of the balance issues it proposes.
We should have a unique buff that we bring to world pvp, world quests, mythic plus, arena, bgs, and raids. I want people to say “Hey look a paladin lets bring them we could use aura x” or “Lets pick up a second paladin so we can have x and y auras” but that won’t happen unless our auras make them stronger not just us stronger when they die.
[Aura of the Seasons (Night Fae)
[Aura of Winter] - Enemies within 40 yards chill in your Aura of Winter, reducing their attack speed by 10% and their movement speed by 20%. Turns to Spring after spending 20 Holy Power.
[Aura of Spring] - Party members within 40 yards revitalize in your Aura of Spring, causing their healing done and healing received to increase by 10%. Turns to Summer after spending 20 Holy Power.
[Aura of Summer] - Party members within 40 yards bask in your Aura of Summer, causing their attacks to have a high chance to deal [ 100% of Spell Power ] Holy damage. Turns to Autumn after spending 20 Holy Power.
[Aura of Autumn] - Party members within 40 yards fall in your Aura of Autumn, causing their cooldowns to recover 1% faster. Turns to Winter after spending 20 Holy Power.
The above has some good ideas but the fact that you can not just pick the aura you want doesn’t feel good.
Aura of winter for pvp
Aura of spring for healing
Aura of summer for ret
Aura of autumn is great for everyone
But you know what isn’t great? When the aura of spring comes up during a burst phase that requires little healing. Let US have a choice. Let us empower our allies. Let us be desired in groups.
P.S. stop using phrases like " …to have a high chance to… " give us the percentages. I shouldn’t have to go to an external website to read proper tooltips. You have advanced tooltips as an option for a reason – or you used to.