The forums are about as social as i get. All the people in game might as well be npcs to me for how often any of us talk in game whenever the game requires people to be grouped.
I have to wonder what kind of effort are most of up putting into being social in WoW? I know I put little to no effort in trying to talk to people or find new WoW friends. The game plays like a single player game because I treat it like a single player game.
Part of it is the fact that low levels can no longer use the group finder to put together groups to do harder quests, some of which are very difficult at level. A leveler who canât solo a quest where theyâre trying to deal with mechanics, a boss mob, and adds may just have to abandon the zone if that quest is gating other quests ahead.
Yes, you are wrong. There are tons of people in Retail, and I have had tons of really interesting convos with people waiting on rares, or just doing quests etc.
This sounds like a âclassic is better than retailâ post.
Moon Gaurd is chatty, some other big servers are also chatty,. Low and medium pop servers seem to be quiet, depending on the high, full pop servers people will talk.
A. The amount of zones/expansions you could possibly be leveling in. Game is twenty years old.
B. The amount of phasing. Itâs the dumbest thing I see. Iâve watched random players in zones just disappear all because I didnât complete a quest in Kun-Lai back in 2009(Iâm exaggerating but you get the point). They really need to do something about that
This. By mid season, either version of wowâŠmany are on daily maintenance mode. We are probably alting it. I personally have char days. its this char today I use. TomorrowâŠit could be another char.
DiscordâŠall are 1. 1 name for many chars. I still see comms traffic with friends. Traffic that can be missed on say hunter play days.
I started playing before LFG, cross realm, and all the other things âdestroying the social fabric of WoWâ so I can confidently say WoW has never had âcommunityâ. WoWâs âcommunityâ back then was simply being held hostage to whatever petty drama ruled your server. I donât miss it, not one bit.
I much prefer the way things are now where my guild is my community and we can just queue for stuff as-needed. Iâve also made more and better friends using the new LFG tools than I ever did spamming Org or Stormwind. If anything WoW is more social for me now than it ever was back then.
This is what happens when a game has vertical progression and put the main content in instances. Old stuff and outside becomes a barren wasteland.
Without a guild the game really is depressing. It honestly feels like a hub based dungeon and bg grinder. One of the reasons why Iâm quitting. I had some great times in vanilla-cata but itâs been kind of a drag ever since then. surprised it took me this long to quit. I expect more from an mmo. I want to feel like interactions actually matter and are not so toxic.
I wish a developer would come along and show us what itâs like to have a real MMO experience. Not with this aggressive sharding bs.