Posting on my retail character to say…
Looks like I was pretty much right. Battle Shout does enable the garbage strategy of AoEing dungeons, Blizz didn’t fix it, people are aware of it now, so now people really seriously think this is how you clear dungeons in Classic. And… it IS! If something as stupidly broken as Battle Shout spam is left in the game, then OF COURSE it’s the way to go.
There ARE NO “AOE pulls” in Classic. There are at absolute most 5 elite mobs in a pull, usually far less. The intended approach is that you take on these mobs one at a time unless you ludicrously outlevel/outgear the dungeon. That’s why every class has some form of CC and only a couple have AoE damage. The dps is supposed to go “durrrrrr attack the mob the tank is attacking”. Or if you’re really sophisticated, “durrr attack the mob the main assist is attacking”. And with raid markers, which didn’t exist for the majority of vanilla, “durrr attack the one with the skull” (which is the one the tank is sundering). As you get closer to outlevelling the dungeon, you do more cleaving etc, but the idea that the normal approach is just to blindly run in and spam AoEs started in Wrath.
So fine. Now that this tactic that Blizz promptly fixed as soon as it was widely known, but since that wasn’t till the 2.0 patch, is in the game because #nochanges, dungeons in Classic are now AoE jokes just like retail. Guess maybe if they make Classic BC? There’ll be a brief shining moment where dungeons aren’t jokes again? Where CC actually gets used? Where what the trash mobs can do actually is something you need to think about?
I’m not going to bat everybody’s points back over the volleyball net on this. If people want to pretend that AoEing elites was common in vanilla they are free to do so. I think it’s more along the lines of people don’t really care if dungeons are AoE jokes, since that’s not what they miss from Classic (or they never played vanilla and never played a dungeon that wasn’t an AoE joke). It so happens to be the main thing I miss.