“reroll pve” is not a toxic meme spam and provides the only solution directly addresses the issue

they also get 20-30% extra stuff for WM as well. because no alliance wants to pvp so they have to bribe them. i’m not sure why people didn’t understand that pve/rp servers on classic would be alliance dominant and pvp servers would be horde dominant. because that’s how it’s been for quite a while in retail.

Imbalance has, and always will, be there.

The issue arises from too high a population density. The only “solution” would be dramatically scaling population caps back down to an amount the vanilla world was designed to handle. Which would result in: “wah, my 5 hours queue.”

So the options are: “wah my 5 hour queue,” or “wah my unplayable PvP server.” At least in the case of PvP servers, Blizzard can deflect to it being a player choice to select that server type.

Thus, as of now, the best option for someone who isn’t enjoying themselves and no longer wants to deal with it is reroll. Once Paid CT is opened, then a better choice is to move your toon.

I’m the first person that will roll on a vanilla-capped population, 50/50 capped split server. But if this happened, there would be the: “my server is dead because there isn’t a healer that will pug my Ulda group at 03:20 AM,” or “all my friends are Horde and it says I can’t make a Horde toon.”

For Blizzard to implement a true “solution” would be very difficult and would most likely not be well received. That is why many suggest rerolling.

Is it optimal, of course not. But it is the best option for those that want to “escape” currently.

the thing is a lot of them want a unicorn 50/50 server with all the alliance and horde wanting to pvp the exact same amount and it be super fun and balanced. which will NEVER happen.

Blizzard KNOWS time and again, that PVP players simply want an advantage no matter how base or oblique.

Exactly, I have a buddy that can plan early-mid morning. We are HS Horde, and when he farms in the open world he doesn’t get engaged much. In the afternoon, it is army on army attrition warfare in every zone.

Players have relative schedules, which won’t always align.

Yes, severe imba makes it “worse,” as does the massive population density (which may be a stronger contributing factor than imba). But it would be difficult and likely not well received if Blizzard implemented something to resolve either of those problems.

horde would rage quit classic if they implemented faction queues. or gave alliance an incentive. i don’t think bgs will fix it either because horde will have longer queues and they can go wpvp while they wait in queue for ages for a bg. there are servers that are close to that now though and even they have alliance in tears because most alliance would rather chat in town than go wpvp against horde raids. and i say this as someone who has been alliance since i started playing. lol.

That’s not true.

What people want, is it not to be a 70/30 or worse split on their servers for PvP.

If people actually read people’s complaints, instead of just dismissing them with stupid meme phrases like 'Sounds like pvp happened on a pvp server" or “Git gud” or “Reroll PVE if you don’t wanna PvP” then you would know that what you just posted was blatantly false, and spreading a false narrative about those whom are having issues.

These people generally wanted to be on a PvP server. But they did -not- want it to be the case where they were outnumbered 24/7 by a factor of at -least- 6:1 and at worst 15:1 in some cases.

It’s really dishonest to say that what people want are magical “50/50 unicorn servers” when most would be happy with a 60/40, or a 55/45, or something closer to a balance.

When the zergs get too large, things just go right out the window, and no amount of grouping is going to help.

I’m personally glad I’m on a PvE server, but that doesn’t mean I cannot empathize with people who are having issues.

The fact these people are blatantly just dismissed and told to either quit, or drop -everything- they’ve done up to this point (Most people being level 50+ when this hit, so that’s a good time investment) and go completely start over on another server, with zero friends, zero gold, zero nothing, then that’s completely out of touch.

But then again, the people that push this narrative are all on the side that is dominating, they don’t care about the longterm health of the game, they just want to make people miserable. :roll_eyes:

It’s spam in the same sense that if someone kept complaining about how much his feet hurt when he walked barefoot outside, people would spam the same response of “put on shoes.”

btw i play both horde and alliance in classic and just rerolled to a human mage this morning. i am not someone who is lolol ally sux or whatever. in retail my oldest and most favorite toon is my dwarf paladin. i’ve always been alliance. as i told that other person. i am also on pve/rp servers in classic the same as i am in retail. my horde guys in retail are on sisters of elune and my alliance are on moonguard. in classic i have horde on ateish and alliance on BB. the rp server. i have never griefed an alliance in pvp in my life. the only time i do wpvp on retail is on my alliance toons. i do not need numbers to make me feel like a good player. i am not very good. so mostly i don’t do it. but sometimes at the beginning of a tier you can get some cool stuff from WM quests.

That’s fine, that last part wasn’t directed at you specifically, but a more general feel of the forums, if you look around the forums you will see the most dismissive people being the people 100% benefiting from this issue.

And I’m glad you enjoy the game the way you want to enjoy. I was just pointing out you saying that what people are wanting were “50/50 unicorn servers” is very wrong about what most of the people’s complaints are about.

Sure, I’m sure you can find a few people that want a strict 50/50 server and will complain about it, but from what I’ve seen, most of the complaints are not that, they are people tired of being zerged and overwhelmed at all hours of the day, every single day, due to the population imbalance. To the point their only option to get to some dungeons is to corpse run while getting ganked even after they aren’t worth honor anymore.

And when they try to go to a remote area to grind or farm? Still ganked by multiple enemies. :woman_shrugging:

I just don’t understand the supreme lack of empathy some people have towards this issue. This is -not- normal. It shouldn’t be considered normal, and just because people don’t like being swarmed on a 80/20 server, doesn’t mean they don’t like PvP, dismissing their complaints by telling them to go to a PvE server if they don’t like being ganged up on 24/7 is ridiculous.

Yeah, I don’t see it going over well or BGs truly “fixing” the “problem.”

BGs may help dwindle down world population nevertheless though, and I don’t expect an outrageous queue for either faction due to XRBGs. We’ll see though!

That said, any of the possible “solutions” would cause malcontent, and the current environment seems to do the same. It’ll be interesting to see if Blizzard does something about it.

My guess is Paid CT will drop eventually and that’ll be that.

The reason people think BGs will “Fix” the issue, is because right now World PvP is the -only- option you have for Honor gain.

Once Battlegrounds come out, there are incentives and bonus honor rewards for fighting in them and winning. So people who are only looking to farm honor, will more than likely head there.

Sure, there will still be griefers and gankers, but a good portion of people out in the world just farming honor will be better rewarded for their time, efforts, and skills in Battlegrounds.

I don’t understand the reluctance to reroll PvE. You have the option to perma flag on a PvE server and there are plenty of players who do.

Leveling is a pleasure on PvE servers (generally unless you run into some ninja/jerk) and if you are perma-flagged, you can have the same “fun” of being attacked while minding your own business as you can on a PvP server.

The one difference? It’s optional.

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I agree this is a distinct possibility. However, if there are large queues, and with the insane population density, it is possible we continue to see massive levels of wPvP.

For instance, those leveling may be more likely to be in open world than BGs and if the population skew still exists, the minority faction with still have substantially more skewed PvP to deal with.

I do think it will alleviate it by some degree, I just don’t know to what magnitude.

Remember in classic to bg constantly u have to stay close to a city. There is no world bg que option. Unless they decided to put it in.

You’ll have to queue in major cities. But if the queue is substantial, you have time to go do stuff while waiting.

I personally don’t think the queue will be this bad for either faction though.

I believe you also tp back to where you queued as well, but I don’t recall if that was the case - it’s been awhile =P

Well the queues will be based on battle group, as it’s not server specific. So hopefully it will even out a bit, without there being too large of queues. If there is a large queue. The dominant side faction only has themselves to blame.

I’m hoping it fixes alot of issues personally. As much as I empathize with the people having these issues, it’s kinda devouring all the forum space with this issue, and I’d like to see it resolved.

Even if half of the world PvP people on the dominant side disappeared to do battlegrounds, it’d be a benefit to the underdog faction. Namely because if some 60’s wanted to start contesting areas and protecting people they have a better chance at getting alot of honor from a multitude of fighting and killing, and lasting longer due to there being less zerging.

Grouping might actually be an option at that point, because at this point some of the servers even grouping doesn’t help you.

Well, I agree BGs will alleviate the problem to some degree. However, BGs have queues and in Vanilla/Classic you will have to park yourself at the Battlemaster to queue for a given BG.

This will of course remove a huge amount of players from the overworld. Moreover, I expect BG queues will move very very quickly because of the number of people queuing.

Having said that, some players will continue to stalk the overworld but I expect, fruitlessly. Most players of the minority faction are likely to be queued for BGs!

Which is why we think that BGs will limit the WPvP issue. BGs are a more reliable method of farming. Instead of ganking the guy 9 levels below you or storming South Shore with a bunch of 60s, the hope is that the BGs will provide a steadier stream of farmable honor and provide incentive to the Horde to stay in cities in order to queue.

Yeah, that is why I feel the queues won’t be as drastic as some have stated, and that BGs may reduce some of the wPvP volume.