it’s called LFR… we just came FULL CIRCLE. LOL
If you want to kill the expansion go ahead.
LFR hero right there lol
Not everyone in Azeroth is part of the fight against N’zoth. Some people are simple folks that got sucked up into the Shadowlands.
P.S. Post on your main
Because the money they spend on buying the game will trump your stupid idea on any day of the week.
Yes, but only if normal, heroic, and mythic don’t count and you can’t only complete it on LFR
I don’t know, but they appear to consider me one of the greatest champions of the Alliance so I just roll with it.
I am still wondering what was the point of the final dungeon in argus to get Alleria super void powers and to have 8.3 not touch upon this in anyway shape or form.
We need void help. Anybody?
Umm…king…there is alleria.
Okay…anyone else? Why the hell would we bring in the most direct character we know most recently learned lots about the void?
Okay I will grant, she was a vision boss. She was in 8.3 as that.
Well…
But LFR is hardly full of the right people or people who have a decent knowledge/experience of what they are doing.
I’ll take “Bad Ideas” for 500 Alex!
Nice idea Lore-wise, but
terrible game wise.
Imagine - you have a new xpac, you want everyone to buy it,
but you put a in-game raid as the requirement to be able to play it?
um sorry, not a good plan.
Why stop there? How about you can’t enter a raid until you downed the final boss in the last raid. Sounds like attunement and we know how those go around here.
I was referring to the other content in the game. The people you play with in LFR are humans, just like the ones you raid mythic with. You might argue the only real difference is that the ones in your guild are your friends and you might have a history together. It’s much harder to form bonds in something like a random dungeon or LFR(even harder).
Once a player is in a decent guild they learn how to play and won’t need to do LFR. Of course you have people with time constraints and similar but it has been pointed out over and over again that is often not the problem. It usually comes down to how players interact with each other.
This idea is so bad it doesn’t deserve a serious response
This will literally never happen and I’m glad.
Are you referencing a YouTube video? Cuz I just saw a video saying the same thing. Basically, once you level through you’re chosen expansion, you can enter a small instance with 2 NPCS (one tank, one healer, or one DPS, depending on spec) to defeat that expansions final big bad (a very nerfed version of course). If you play through the expansion, the big bad is a huge part of the expansion.
If you played BFA as your leveling experience, did you really experience BFA if you didn’t kill N’Zoth? So requiring that the player defeat a mini-instance of a specific raid boss to enter Shadowlands is a way to “complete” whatever expansion you picked
Hard pass.
Punishing returning players by forcing them to do old content just to have access to new content isn’t a smart move.
So you want to make a new toon in a few years, then be required to kill N’Zoth just to continue to grind to max level or be forced to pay $60? Yeah, that’s logical. I mean, in that sense, make killing the C’thun required to go into BC, downing Illidan required to go into wrath, killing Yog’Saron required to kill the Lich King so you can go into Cataclysm, then required killing Death Wing to go into MoP, into Garrosh for WoD so we can kill Archimonde to get into Legion in order to kill Sargaras to get into BfA. They are all major characters who were big bads in their respective expansions, and should, by your logic, be required to kill in order to progress.
Old gods are not big bads. The old gods were made by the big bads.