This is A) subjective, B) untrue, and C) only enflames fan base tensions and demonizes half the players - which makes all of this worse.
Again, wrong. The “Horde” wants to protect its people and carve out a place for themselves.
“SYLVANAS” wants to bleed azeroth to death, end hope, and torture for fun. Those who directly support her feel so as well, but they are not the whole Horde, as has been seen through the “lame as all hell” conclusion to the war campaign.
I am pretty sure that lorewise from the events that have happened the majority are. Because if that wasn’t the case, they wouldn’t have followed orders like that.
If you truly dislike killing innocents, then you’re not gonna do it even if a warchief tells you to. Not to mention that it has happened before so they should’ve known better
But you also have to keep in mind, Sylvanas deliberately kept away those who would not have the stomach to follow her orders, and only took those who were easily manipulated, or bloodthirsty.
No, in BFA, Blizz has written the Horde as evil trash that’s bad for the world. It’s not Horde player’s fault. It’s the terrible writers at Blizzard’s fault for doing the “the Horde must decide if it’s evil” for the 99th time because they are creatively bankrupt.
the fanbase is already enflamed, it has been since warbringers sylvanas was out.
(haha a joke about flames SO FUNNY)
it is not untrue bro, you have seen what they have done, they literally kill for no reason even in the novel " a good war"
“alright today lets kill nelfs” “yaargh lokthar! for dahurd!12!”! “lets attack this nelfs with no provocation!”
meanwhile arthas did wanted to kill everyone but with the goal of protecting azeroth under the scourge.
The legion, same, save the universe from the void gods.
the majority if not all of them supported her until the very end when she said that they suck, otherwise they would keep supporting her mass murder of innocents around the world. and using azeroth’ blood as a weapon while she was dying.
They didn’t cared.
You know this.
Only baine has done something about it, but can he really be considered horde?
And saurfang well, he is probably the worst of them considering that he commanded the attack on teldrassil and was too coward to challenge her to a makgora when he had to and still supported her at lordaeron alongside the rest of the leaders.
And no argument here. But we gotta keep in mind that the players do represent part of the Horde, and not all of them want this. Targeting and demonizing the players is not going to help ease over this dumpster fire.
And I honestly can’t believe I ,of all people, am in a position where I need to defend the Horde. This expansion truly has twisted reality.
And yes, this is true, but that doesn’t mean we should keep fanning the flames. It’s irritating as all hell that I’ve had to mute guild chats because this crappy argument gets out of control.
Agreed. The Horde cannot be redeemed. But they still need to be given opportunities to grow and enjoy new stories. It’s always going to hang over them. Always. That’s part of their legacy now. It doesn’t, however, rob them of the same right to enjoy new stories - just as Theramore and Dalaran don’t rob the Alliance of the same.
That’s still not even a sizable fraction of the faction.
The problem is that the Horde will never have an issue going to war or committing atrocious acts against the Allliance, it’s been shown multiple times.
Agreed, but, only because that’s how Blizzard writes it.
It doesn’t mean the Horde has to be this way, it’s just that Blizzard decides that’s how they’re gunna act this week. Intent =/= reality. Blizzard says they want the Horde to be honorable, but their writing isn’t sufficient enough to make it a reality.
That is why i am a partidary of giving all the story they may want, just as far a possible from the alliance narrative, they can get they rebuilding or whatever as long as it doesn’t involve the alliance.
take all south kalimdor minus theramore, is there, just take it. we dont’ want those zones.
Same for the alliance, maybe we could had stories that focus more on the alliance and not having the other faction involved at all.
I’m going to be honest. Reading through this thread has reaffirmed my belief that the two faction system is just stupid. You can’t have any resolution in a war campaign when both sides are your paying customers and don’t enjoy being A) Villainized or B) Losing all their stuff with no payback.
At least if players were all on the same side, they wouldn’t have to balance the outcome of WAR (which is, by definition, the most unfair, unbalanced thing ever invented by humanity.) because one group’s victory is unfair to the other group. Blizzard…stop trying to write Game of Thrones. You really suck at it.
War is the natural state of things. Peace is only had when people on both sides are working tirelessly to maintain it, where as a state can be driven to war by things as trivial as pride, fear and self interest.
I don’t think having faction wars is inherently bad, Blizzard just fails at writing it in any satisfying or interesting way. That is entirely because they are lazy. They don’t respect the fandom, they don’t feel any personal responsibility to uphold the integrity of the world they have created and so many people love. The Warcraft people love died when it become an MMO cash grab.
From the simple fact of lacking communication between the teams that were writing the War Campagin, you can clearly see the laziness on the team. I am wondering if they really thought no one played both factions in order to notice the lack of cohesion in the story.
Not to mention how they’d rather CTRL-C and CTRL-V MoP than make some effort to actually depict an interesting and fulfilling war story.
Horde and Alliance attempting to take land on this landmass ultimately resulted in the release of the sha primes and the resurrection of an old god. Not the best example of “fight over land over here”.