Replace The Leveling Process Altogether

Yeah… FFXIV does that with some of thier advanced Jobs like Rmage and Gunbreaker.

Here you go, every ability you need. Have fun figuring them out. Bye.

“How do I even…?”

Nothing wrong with the leveling :wink::grinning:

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I find your lack of faith disturbing.

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It’s the real content because it was designed to that way. And when you design that way you have weak leveling that people don’t want to do. Leveling is way too fast in wow. We shouldn’t get rid ot it. leveling 1-80 takes 8 or under hours, which is not a lot of time. If you have one 80 you can do all of end game. So if the problem is multiple characters just know you don’t need them for end game.

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how many alts are they leveling is my question, that this is that big a deal?
Id have to be leveling like 7 characters simultaneously before Id be complaining about leveling being a pain lol.

I enjoy running old content, leveling up a new alt or three. Thats a big part of my game. Lots of alts, many end up deleted later.
Take that away and a big percentage of my reason for playing was just removed = less /played for me.

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agreed.
personally I want some semblance of danger added back to leveling up thru 70.

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Because players in this game will never be satisfied with the leveling experience unless it involves pressing a single button and getting a max level character in less than five seconds lol

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I’ll tell you what, ChatGPT does a pretty good job coming up with basic RPG scenario ideas.
I have an RPG system I created some years back that i made to its very easy, but realistic as far as character injuries go, and can be used for any system ever created…as in you can take a character in my system into any commercial game on the market and the conversion isnt just easy, its obvious.

One version of it is Zombies in a contemporary setting.
I asked chatgpt to create a short story for a one night scenario, gave it a couple basic details and man…it did a really great job…i was actually surprised and impressed with some of the little odd details it put in there that I dont think Ive ever seen and certainly wouldnt have thought up myself.

Going to use it a lot more once we get back into gaming here soon.

Well, to be accurate, some players won’t. :slightly_smiling_face:

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personally I think leveling is just about perfect right now.
If I want it slower I can turn off XP for a while.
But if I want to burn thru to current content, a couple play sessions and Im done.

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Exactly. Showing deference to the people who will be most affected by this, as opposed to the ones who already have a well formed opinion on exactly how fast the time walking dungeon run process should take could stand for some variant opinions.

We know how minimal and how easy the process is already.

In the same vein, a lot of people on the forums won’t be satisfied with the leveling experience unless it involves pressing a single button, but it takes 100 hours to get to max level.

Sure, but the leveling experience doesn’t take 100 hours. It doesn’t even take 10 hours, so it’s not really a point of contention right now and just a deflection lmao

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The levelling process for a new user is different. They won’t have Chromie time available and they start 1-70 in Dragonflight.

This happened to me in BFA, level squish. I had no alternative but to do it the slow way. While I liked it, many/most people in retail despise levelling. But new players have fewer options.

Far too many to be healthy if they just want leveling removed. Leveling doesn’t need to be removed. They need to touch grass.

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Isn´t it weird that the OP complains about a “leveling grind”, while he does several hundred daily quests at max level, to unlock things, that are obsolete a few weeks later?

Leveling can be done in a few hours, the daily quest grind is taking months.

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I love leveling. Pick a class, pick Exile’s Reach or starting zone, ignore heirlooms, hit up Chromie at level 10 (After 30 minutes?), pick a storyline, go replay it, enjoy a leisure solo experience.

I think most I’ve spent on leveling a single character is 10 hours? I’m usually reading all the quests and whatnot. Not having ez-mode gear (Or picking WoD for some reason) makes it kind of a challenge too.

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The new user experience is still too short. My wife, who doesn’t even play video games, cleared it in 15 hours.

The current leveling experience has no utility within the broader game. It doesn’t teach the player anything, and it doesn’t feel like a cohesive and full RPG experience. It’s just there because Blizzard instituted it 20 years ago and removing it would be a monumental task.

I’m genuinely convinced at this point that if Blizzard could remove it, they would lol

I rather like levelling alts. I’m happy as it is now.

I don’t see why. I’ll use the pejorative most people wouldn’t - turn this into a lobby game. The problem is, I’m not sure you would get a lot of takers for this either.

So do we want more levelling? Probably yes, it solves the problem of levelling being a laughable joke for most people. Go back to a variant of WoW where we don’t just plunk you down on an island that barely has room for 10 levels.

Or not, we want levelling? Well I think removing it entirely will prove to be not at all what people want. Remove levelling but still have you grind WQ and 25 renown for all the factions? People screamed during DF when that was on Pathfinder and hate it too.

Hate levelling. Hate max level grind.

I think if we are honest. 1) people like alts 2) people want more levelling 3) people want a way to not level when they feel they are done.