Rename the kill shot ability to "win button" (PvP)

Which means what? I called for nerfs to pally burst damage repeatedly.

Yeah shaman can definitely take a while to take down, definitely can stick it too melee, but it is nothing like a boomkin or ret or mage can do.

All depends on gear/spec/runes though.

Shaman don’t cause me much problem on my hunter, but hunters don’t cause me much problems on my shaman either, depends on the player.

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Yeah because if the shaman doesn’t purge rapid fire it totally lets me just global them… I have never heard dumber suggestions in my life than what comes from you.

You show me how to never let a shaman that runs wolves get to me if I am on foot. Don’t worry I will wait for the VHS tape. Sure if I can time a grenade perfectly to stun them as they come out into an explosive trap and a multi shot I can kill them right away. But that is pretty absurd to do consistently at all times.

Oh, I forgot you said you hit shamans for 600 damage. My bad. I guess all those hunters are just straight up better then you.

I dont feel like showing you how to play ur class.

Lets see the VHS tape of these hunters globaling correctly geared/specd shams. All you are gonna show me is some full pve gear enh sham getting destroyed.

Maybe you should stop offering advice then bud.

Can we agree that 3x Kill shots can be considered globaling? 2.6k damage x3 = 7.8 health. Not everyone is running tank gear. In my pvp gear I have 7.2k health. If Im not quick to purge off rapid fire. I am dying super fast.

No because that is not a global that is 3 globals… And you are assuming that every killshot is critting 100% of the time… No one on these forums ever talks about hunter damage when they don’t crit. And no shaman is getting crit by killshot for 2.6k.

So when rename of this? my tank spec cant tank that

Oh, so now Kill Shot is the ‘Win Button’? That’s rich coming from someone living in a meta where Shaman literally bully every class into submission like it’s their divine right. You’ve got mail-wearing casters nuking players with lava bursts that hit harder than actual raid bosses, off-heals that feel like raid cooldowns, instant Ghost Wolf getaways, and enough utility to make even hybrids jealous. Let’s not forget they can delete melee classes and out-range Hunters in duels and somehow you’re crying about Kill Shot? Bro, come back when Hunters can root, heal, burst, kite, and tank damage in one spec. Until then, enjoy your shamanistic power fantasy and spare us the fake outrage.

This is why I’m glad blizzard doesn’t listen to these forums. The amount of lies in this dude post is not even funny.

Gotta luv it.

Yeah, the only joke here is your attempt at a rebuttal.

Let’s go ahead and clear this up for you since you’re clearly struggling: Shamans are Horde-exclusive in Classic and Season of Discovery. That means, unlike Alliance, you actually get access to Bloodlust. And here’s the kicker, even if you stripped that away, Shamans would still be crushing PvP like a wrecking ball through cloth armor.

They’re walking toolkits with burst, heals, slows, stuns, escapes, and the durability of a plate class without any of the downsides. You get to kite melees, delete casters, and still have Ghost Wolf and heals on standby. And you’re out here screeching “LIES!” like facts gave you a debuff.

This isn’t a lie, it’s just uncomfortable truth for anyone riding the busted Shaman rollercoaster while pretending their class isn’t hard carrying them. If you’re this allergic to actual data, maybe the only thing bloated more than the spec is your ego.

But hey, thanks for proving the point. You couldn’t refute anything, so you just defaulted to yelling nonsense. Classic.

Yes, it hits hard. But here’s the reality check: it only hits hard when you’re fully geared. Without a full set and proper secondary stats, it’s not even close to some instant death beam. It is spammable in SoD, but without proper gear, its no powerful than an Aimed Shot

Compare that to a Shaman pressing Lava Burst on a 2-piece clothie with a spellpower weapon and watching 60% of their health disappear before a single cast goes off. Lava Burst is guaranteed crit, doesn’t require health conditions, and fits into a rotation that already includes slows, off-heals, and totems.

The difference? Hunters have one or two windows where they can burst. Shamans live in their burst window and still get to act like hybrid tanks when it’s over.

Calling Kill Shot the “Win Button” is just lazy. If you’re getting deleted by it constantly, maybe it’s not the button, maybe it’s your positioning, awareness, or the fact you’re out in the open with no defensives up. Meanwhile, nobody’s calling for nerfs to Lava Burst despite it being far more consistent, less conditional, and more lethal against squishies.

Let’s keep it real, every class has a nuke. Just because you walked into one doesn’t mean it’s broken.

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no. no you dont. that is tbc my friend.

i believe the lie in that post that was mentioned was the “instant” part . even fully talented (which youre not getting with anything other than an enh shaman spec as there arent enough points to go around to get it) its a 1 second cast.

yes lvb is indeed a crit IF you have flame shock on the target.

your comparision lacks in that you play down the damage of ks and pump up the lvb like the two are close.

ks does more damage on crit , is spammable with rapid killing rune (that shortens the cd) and rapid fire being able to get off 3 ks with no deadzone .

lvb relies on a 5% (10% with the shoulder rune that not many run) proc rate from powersurge to get to be instant which is fully random so it can either proc every time or never proc (doesnt seem to ever be just some of the time its either all or nothing) .

or its a 2 second cast that suffers alot from pushback by hunters and moonkin doing starfall or any melee bouncing your cast bar against your head.

the range on the two abilities as well is different and one relies on a setup spell that puts you within 20 yards of the opponent.

only 1 spec/gear/rune setup of shaman can do it all and that is with very specific gear that wouldnt normally be understood to work right and is really only op in small scale pvp and duels .

hunters burst with ks is massive and can easily clutch you the kill and ive seen it in many streams and clips and watched it happen to people and had it happen to me very many times.

please dont deny it.

and btw before you say it, that spec of shaman that is the very particular setup is indeed op. i can admit it freely.

you would do well to admit your own.

Yes but this is PVP were talking about here, Kill Shot does not benefit from the rapid killing rune in that it does not shoot multiples, it gives you the instant, but not the barrage-like ability. I have yet to see it in BGs.

It feels instant to me, so before the Shaman tryhards start calling me a liar, maybe try correcting me first instead of spitting out nonsense. I’ve never played Shaman, so how would I know the exact details? I’ll admit when I’m wrong, but calling me a liar without actually pointing out where the lie is? That’s just ridiculous.

I know thats why I said we dont benefit from it at all. We dont get shaman until TBC was my point.

oh my bad. i thought for some reason you thought this version had bloodlust on horde shaman . they dont in any version of classic era or any of the 2 seasons. nobody has blood lust till tbc. (and alliance get heroism which is the same exact thing just named different)

ya . its not but i can see in the heat of battle not seeing the cast bar being a thing.

naw i was saying the rapid killing rune lowers the cooldown if i remember correctly.

the being capable of getting off 3 ks (not being instantly but 1 right after another) is with rapid fire up. doesnt it get rid of the cooldown or greatly reduce the cooldown on ks?

sometimes i dont remember and i dont play a hunter anymore so bleh.

Once again just plan wrong. With Rapid fire up you can in fact spam 3 KS back to back to back.

Your referring to Trick Shooter, Trick Shooter you dont get the rapid barrage liek KS your talking about, that only works for non player controlled targets:

Kill Shot’s cooldown is reduced by 50%. While Rapid Fire is active with Rapid Killing engraved, Kill Shot has no cooldown, and when used against a non-player controlled target, fires 3 additional Kill Shots at 30% damage, with a minimum range.

That means this works in pvp but your not getting the 3 additional shots

no youre not getting the 3 additional shots as an addition to the normal ks but you can cast it back to back to back for 3 manual shots.

and thats one thing, but its not like the best shot i nthe game, it can be stopped with stuns

or purge but not everyone has that and gl seeing the rapid on the target before the second shot is off.