Remove zephyr and amz and mage mass barrier

Group damage reduction cooldowns should only come from healer specs.

When you add group wide damage reduction abilities to dps or tanks, then you find yourself in a position where your group has less survival for not bringing a Dk and Aug/Dev and mage for mass barrier

Aug is starting to see play again after the recent barrage of constant buffs.

With the 6 ilvl increase, we are seeing that the deciding factor for key success will (once again) be group survival instead of group damage output.

To level the playing field, zephyr and AMZ should be removed.

Either remove amz and zephyr and mass barrier from mages or reduce the timer on mythic plus keys by a few minutes.

Reducing the timer on keys would create a situation where the group’s damage output is the overriding factor for group success rather than survival

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Or just double health pools

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Cmon bruh. We don’t need to remove those spells lmao. We need more stamina.

I mean, you’ll always reach this point eventually. M+ scales infinitely.

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No, we wouldn’t have reached that point without the six ilvl increase.

Before the six ilvl increase, the deciding factor or group success was dps output, not survival to unavoidable mechanics that happen too frequently for your group to always have a defensive available (hence why zephyr and amz are basically a requirement at this point - remember last season?)

Remove this, remove that, trim the edges, make it flat.
Remove this, remove that, clear the mess and grab your hat.
And for you mr troll, it is time to leave.

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This forum has a code of conduct and that code of conduct requires the members of this forum (you) to behave according to a certain standard.

One of those standards is to not derail threads and not create non-constructive or insulting posts.

If you cannot adhere to the code of conduct, I would like to politely request that you do not post in my threads.

Or how about this? Leave mythic plus the way it was before the turbo boost and don’t add six ilvl.

Or make the six ilvl only activate in the raid.

Well, it is your perception that you think that was an insult.

I highly suggest you read and understand what it means.

Troll part was also glorifying your flamboyant personality.

And please stop making threads. I think it is time to stop.

We still love you.

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A .0X% increase in your overall performance will not make or break you.

Maybe you don’t understand the significance of a six ilvl boost.

Your damage will dramatically increase while your survival does not.

No… it’s not. It’s not even 10%…

The level 55 DK troll post

Classic

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I think AMZ should have a 3 minute CD like barrier

Just because you aren’t able to manifest the damage increase through your own play doesn’t mean it isn’t there

Do people really not like giving their group survivability?

I love mass barriering right before a big AoE and letting the group eat the damage without healer having to cash in cool downs.

Using utility spells is what separates dungeons from target dummies

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Thanks for reminding me, mage mass barrier needs to be removed as well.

So why would dps output stop helping if ilvls go up? Doesn’t an increase in ilvl also increase dps?

Don’t forget Rallying cry and Darkness, lock cookies too.

What about darkness, mass barrier, rally, healthstones, devo aura, vamp, etc?

Edit: everyone beat me to it gg

Yes good point. All of those need to go.

Lmfao

In the top keys? No lol?