Remove EXPLODING SPORES from Delve

yes i Greed they need too so bad they come at you

I mean
 not really.

Warrior has Shockwave that can stun the spores and enemies. Monk has Leg Sweep and Lock has Shadowfury. Priest has the talent that locks units in place when using Psychic Scream.

Seems like what’s happening ppl aren’t using their AoE CCs and getting rekt by it.

Yeah it wouldn’t hurt to add an extra 4 or 5 seconds to the respawn timer. That would at least give you time to grab a curio or click on the mushroom spore things in the one scenario before you have to run from them again.

1 Like

Ursol’s Vortex is great for it because even if the first spore blows everyone out of the range of the 2nd spore, the vortex pulls them back in for the 2nd explosion
it is quite hilarious.

No no no. Don’t remove them. I use them to kill mobs all the time. You can kite them in to mobs and it will do a lot of damage and knock back.

1 Like

I’m 100% fine with this mechanic. Just because you can’t stand affixes, mechanics, etc doesn’t mean they need to be removed. I didn’t like the massive hit box of the sundered monarch but I adapted and beat it regardless.

do people honestly not know how to use them to utterly obliterate the trash packs? my only complaint about the spores is that they do less then 1/10th their normal damage to boss units lol

3 Likes

Heck no. The spores are how I clear the place in very little time. Pull the whole thing, drag it into spores, kill spore, and move away as all the mobs explode into tiny bits. I absolutely love the spores.

1 Like

The spores work great against those 2 elevated nerubian casters that show up now and then.

This is genuinely a skill issue. They deal massive damage to non-boss units and move slower than walking speed while having no CC immunities.

1 Like

I don’t know of any solo players asking for guilded crests. That sounds like something m+ players would rail for. Casual solo players aren’t concerned with it.

I love them, they kill everything for you. Stop sperg-dashing everywhere and you’ll be fine.

3 Likes

While sometimes the spores can be annoying, I use them to kill so many enemy NPCs except the final boss of the Fungal Delve. Apparently, he’s immune to their damage and you basically need to keep looping around the rock if you don’t want to not have the spores interfere with your fight. I’ve nearly beat that delve a few times only to die because a spore threw me to my death, but overall, I make use of them.

I just wish Brann was more able to take aggravation and I didn’t have to initiate the fight because sometimes my healer or my melee DPS can’t take a hit or two and how Bran sometimes throws potions on top of each other I use them up all at once and go great stall until the next drop. My next favor is I don’t need them when dropped and then when I do need them, they poof as I run over them and go :poop: hope they land next to me soon

And even if they don’t immediately murder-death-kill the mob, that knock back is such a help when interrupting spell casts, too

Pull all of them on the boss and watch their hp tick down :smiley:

also puts a dot on them that may finish them off. Spores are best friends.

1 Like

Raises hand. I could use some gilded. All my gear is 619 and I have 5 hero pieces that are stuck there and need gilded to raise.

1 Like

lmao the exploding spores make the fungarian delves the easiest.

Learn to kite them.

1 Like

Next they’re going to complain that skardyn dropping swirlies is unfun. The very same swirlies that you can use to explode mobs in the same fashion including the boss.

After a certain point they stop chasing you and then you just jump out of the way as it explodes.

1 Like