Remove Augmentation Evoker Spec

No reason to keep monk for just "I press random buttons"gameplay. Delete monk why not.

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I would be okay with more support classes if they stripped a bunch of procs and buffs off of the current classes. Let the support be the ones to give you procs and buffs. Right now theres just too much sht to keep track of and i think the game would be better with out having to track 15 different procs at any given time.

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I mean, I made an aura cancel macro to remove aug buffs just in case I get one in normal/heroic dungeons or lfr

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Okay. Can I also get the nerfs reverted that are there largely because of Augvokers?

Sure reverse the nerfs to augvoker. I’m heere for it!

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You seem nice

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I laugh about it because -= I =- made an evoker in remix.

Doesn’t mean I play one. :laughing:

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HUH?!

i pushed with friends… every key was “we need an aug” … EVERY. SINGLE. KEY

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Remember how S1 was “balanced”?
What do you mean you weren’t a Prot Paladin, Sub Rogue, Havoc DH, or Shadow priest?
Remember how S2 was “balanced”?
What do you mean you weren’t a Prot Paladin, Resto Shaman, Ret Paladin, Fury Warrior, or Shadow priest?
Remember how S3 was “balanced”?
What do you mean you weren’t a Vengeance DH, MW Monk, Ret Paladin, Havoc DH, or Augvoker?
Remember how S4 was “balanced”?
What do you mean you weren’t a Vengeance DH, Resto Druid, Ret Paladin, Mage, Shadow priest, or Augvoker?

The “nerf one class because thing” has been hitting Augvoker for a while, similarly how Shadow priest has been being hit (the largest being reductions to their hybrid healing potential and mass dispel utility).

When it comes to balance, Augvokers are lower represented when compared to other DPS specs, where the largest imbalances have been if you compare tank or healer representation shifting from season to season.

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You’ll note that no spec appears 3 times in a row on your list except Ret Paladins which - oh ho! - are getting nerfed.

Aug has been mandatory since its introduction and continues to be so.

Time to nerf Aug into the ground.

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they dont seem popular right now.

just came back and did all of the m+s to +5 without seeing even one yet.

wait a minute. are they even in the game yet? that would explain it.

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Aug wasn’t ‘mandatory’ though. It hasn’t been and still isn’t. That’s just public perception that they think they need it.

If you look at S3, there are some teams that don’t use Aug at all, like one team that used Mage+Shadow+Rogue instead and were still doing 32s. Or Warrior+Ret+Rogue. I think one of the world-first +30s for a certain dungeon didn’t have an Aug in it last season.

People can do title-level keys without even touching Aug, so at no point does it become ‘mandatory’ unless they try and build explicitly around it.

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That’s right, all the best players in the world are just STUPID and that’s why they always bring Aug to everything.

Of course. How silly of us to think otherwise.

:roll_eyes:

Season 4:
https://raider.io/mythic-plus-rankings/season-df-4-cutoffs/all/world/leaderboards-strict/0#content

Augs everywhere.

https://raider.io/mythic-plus-rankings/season-df-3/all/world/leaderboards-strict

Augs everywhere.

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The same aug players, multiple times.

Man, it’s almost like I said, explicitly, there are TEAMS that are RIGHT THERE without Aug. (Here’s an example from S3)

Oh wow, there are best players in the world, doing the same content, without Aug or Resto Druid too.

And for S4, there are teams doing +21s without Aug, when the highest in the world was +22 (before prepatch or post season).

Mandatory = Cannot be done without it.
Proof of the matter: People are doing it without Aug, which means it isn’t Mandatory.

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Add more support style specs.

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Why would they do that when the first one has been a disaster and had tidal wave effects on the rest of the game design?

I think, for a MMO, Evoker has a place. many mmo’s have a ‘bard’ or ‘dancer’ spec that doesn’t do a ton of damage themselves but instead specializes in buffing or inspiring allies.

just because this makes the game more difficult to balance doesn’t mean it should be removed from the game. these changes to raid/party buffs are part of that overall effort.

I would personally like to see other classes be able to get a new 4th ‘support’ spec as well.

at the highest levels of M+ play, I think almost 100% of groups had an evoker in them. and I think that should change though.

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So what do you play, Feral?

Let’s nerf Feral just because Aug makes them too strong. That okay with you?

Because it’s what just happened to tanks a couple weeks ago.

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Because it’s fun and interesting. Players will always try to emulate the top 0.1%, this much is true and will always warp perceptions, but as long as Mythic raid and M+10 is reasonably doable with any reasonable composition, then the game is balanced well enough.

Anything higher is not worth balancing around because as an infinitely scaling system, it will inevitably filter out classes, specs, and individual talents until only one set remains, plus or minus variance for player error. If a minor tweak can be made to push other builds into those higher ranks, then fine, but “remove a spec because it’s bad for M+30” is an asinine line of thinking.

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You know uh…

Protection Warrior was good and was nerfed because it had an above 40% representation.
Then the tank population became over 80% Vengeance DH. They didn’t get nerfed for a long, long, long time until the expansion was over.

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