Old blizz recognized taking the interrupts away in Legion was stupid and gave them back.
New blizz is treading old ground
In this specific instance yes it is old blizz vs new blizz.
out of the ones that remain, most casts dont matter and are expected to be healed through
occasionally a trash mob has a cast that actually needs to be interrupted. Based on speculation of streamlining/making things easier and that they are giving a different color for a âpriority interruptâ cast bar.
My guess is the âpriority interruptâ is going to be on bosses where interrupts arenât a challenge unless youâre pulling a lot of trash into them.
Then my guess is trash will be similar to what it is now, maybe slightly reduced number of casters, and due to higher keys requiring large pulls, and damage going up to infinite scaling, we land in more or less the same spot as now except now healers donât have interrupts.
Same as Legion and BFA. Just repeating the cycle.
Remember we are on year what, 5? Of them talking about making damage less spiky?
I think Midnight M+ is going to launch with the same interrupt requirements we have now and itâs going to be a disaster. The things Blizz has announced donât suggest theyâre changing the number of casters in a dungeon. Seems like they think the extra 2 seconds on lockout times and no stun DR will be enough to compensate which we all know is crazy.
I may be wrong. And I couldnt find the source if asked. So take it with a grain of salt.
But I do believe its been talked about/mentioned/referenced that priority interrupt will be on trash mobs. Not saying it wont be on a boss. But they specifically wanted it on trash mobs to differentiate between something important to interrupt or not.
Correct me if I am wrong but back then you could interrupt spellcasting with CC. That is not the case anymore and this change alone already have a big impact on tank balancing, its gotta be a bad coincidence that the most picked tanks for keys also have more CC and better interrupt abilities
For M+? Having a kick and lust 100% can define the meta lol. You have no idea how this works and it shows. This change also makes prot pal stonks go WAY up.