So I finally hit 80 and decided to slow it down and work on my professions. Holy moly.
There’s a fishing journal? I don’t even know what all that is, I’m just throwing a line. And 300 levels? Why?? Is there more to fishing now that I don’t know about?
Mining/blacksmithing. I’m hoping mining is the same as it always is, you just mine. Blacksmithing though. Man are there a lot of mats now. Also most of the gear isn’t even taught by the profession master so where am I to learn to good stuff? Also, do you just keep making stuff over and over to get the item level higher? If so I think I like that idea.
I wanted to do cooking too but I haven’t even started that, almost afraid of what I’ll find. Something tells me it’s gonna be more than just fish meat and dead animal hunks.
I’ve decided to skip all professions outside of gathering. Some of the professions have just gotten ridiculously complicated. Cooking, something I use to love to do to provide feasts is not mostly useless.
The amount of time spent on levelling professions. I can just work one day delivering pizzas and buy 5 wow token and call it done as enough gold for the whole expansion.
Even gathering is complicated if you want to min/max. Gathering itself is the same it’s always been, but you have multiple skill trees, and need to have some knowledge on what to build into.
It isn’t really that hard… you just design your character around mass production or quality goods if you want to play with them. I dislike the system but its pretty basic.
yeah they’ve gotten much more complicated. did yall see the post someone made here earlier about fishing and explaining what you need to do just to get actual fish in open water, and the rare stuff? its nuts. that profession used to be literally just cast your line and click on it when it bobs. now we’ve got guides for it
Yes they have become to complicated. Levelling them is a pain now with all sorts of gating going on in most, which in itself is complex. The crafting orders thing is good but players hardly ever use it (it need to be incentivised somehow, like with a quest or something, post and have an order completed type thing). The specialisation trees are cool but everything is levelled to slow for me to care about.
Yeah, I’m bummed too. Every expansion I have enjoyed leveling alchemy. But these last two expansions…well, I don’t think I’ll bother. I was planning to hoard my herbs and really put an effort into learning it this time, then I started looking into it and it’s like a real job. A lot of what look like valid complaints on the profession forum as well.
I think blizzard is aware of, and relies on, that the community will figure it out and make a youtube explaining it, at this point.
Really, if you just look up how to do things in game that confuse you, generally you’ll find a brief YT about it quickly, and wonder why you even needed to do that in the first place because it feels obvious once you’ve learend. That’s my experience anyway.
GL with your profession journey! I’m enjoying the richness of the extra customization.
Yep, imo professions have been an absolute chore since the redesign in DF. All the tiers of materials and crafts seem like a pointless complication/grind. Adding stats was another pointless feature that is not needed. Literally the only thing I am okay with is the skill trees to build out the profession using the knowledge points. If they removed the quality tiers and stats, maybe I would be okay with it.
The changes to professions in the last two expansions (DF and now TWW) have had a major impact on the game.
There are now two endgames - profession endgamers whose goal is to make gold (hundreds of millions of gold). They use the gold to pay for their Blizzard game subscriptions.
The second group is people who prefer other endgame modes and who buy tokens to support paying for profession crafting. They use their dollars to effectively support people whose end game is gold making.
Then there are solo crafters who usually dont have an army of alts and spend over a year fully speccing their profession toon(s). They really get squeezed out.
I am a solo crafter with a few professions. I craft for my friends - not for gold. The profession systems are actually not too hard - but they do require a significant time investment. There’s probably more solo crafters than the other groups - who have little voice sadly.