Interesting. Looks like 2100 (85W 76L) to 2300 (20W 14L) over the last day. Phenomenal improvement really.
You ever heard of Steven hawking?
i’ve never seen “people who want to say hence” overlap with “people who don’t know how to spell hence” before. fascinating
My 95 year old grandfather goes surfing every weekend and beat cancer, 70 year old is nothing
Funny how the posers always rating bash multi glad/multi r1 players that would earn their lifetime rating from casual queues on a Saturday afternoon. Never gets old
2200 Lifetime? lmao your facts are definitely misconstrued. and thanks i definitely was and still do you’ll see after a long break. and finding the right partners (after all mine no longer play ) yall better beware
lol Bruh
10/char
Have you ever done anything that could be considered a skill in real life before? Becauae saying stuff like this makes it seem like you havent.
Its one thing to know the foot placement, jump timing, and how to slide your leading foot forward and the flick off to flip the board and execute a kickflip. Its another thing entirely to put that all into practice and actually execute on it.
Knowledge doesn’t = Skill. Knowing something is only half the battle.
Hey welcome to PVE items. They’re meant for PVE.
If you really think that staff hitting for 200k+ per person was healthy, idk what to tell you.
You’re complaining about an item doing its purpose XD… its in the game whether used for pvp or pve. it was originally fine, it only got changed because people complained and cried like little sissy girls LMAOOOOOOO
yes because triple wizard being able to do 60% of your health the moment you hit the threshold, on top of throwing spells ontop of that is healthy.
I don’t think you’ve ever played this game seriously. Things like this are fine for BGs, but not arenas.
Did you play during the last patch of Cata? The Deathwing sword had a chance to proc tentacles that would spam slows on people and it bogged the game down so much, legit zero fun to play against.
They swiftly removed the proc in Pvp and have been careful with that kind of thing ever since (except bfa tank trinkets from raids, we don’t talk about that abomination)
But yeah, just like pve players shouldn’t have to pvp for an advantage, pvp players shouldn’t have to raid or run dungeons for an advantage either.
I think it might’ve been nerfed but it wasn’t ever removed iirc. Gurth’alak was around. And the problem wasn’t the slow so much that you could have 4 of them on you at once doing wotlk-goyle tiers of pet damage. the tentalces were just so much pressure if enough proc’d.
Last patch of cata had soooo much problematic pve gear lol. but it was still pretty fun. thanks to resil people going too hard with the pve gear were super squishy. glass canon is a valid excuse for pve gear IMO. Which is the notable difference between pre-mop and post mop pve gear issues.
Before the resilience change / removal. PvE gear was a trade off. Problems arose with stuff like op weapons because it was such a low cost high reward trade. But otherwise generally fine. Humans bis, but honestly not the end of the world now that I’m replaying it.
this also isn’t particularly accurate if we’re talking about post cata.
Were there exceptions as egregious as the bfa trinkets? I’m gonna be honest I don’t remember any outside of Gurth and those, but then again it’s been the better part of a decade since
A couple yeah. mostly from throne of thunder. But there was a problem w/ the legendary meta gems too iirc.
What a wild thread.
I actually agree legendaries should bang, looking forward to klinda shadowmourne 2 should be out soon.
Because pve gear has no place in pvp. There is no outplay a gurthalak or a bought wrath legendary.
Tank trinkets weren’t even the only egregious ones from Bfa! Obsidian claw and drestagath both contributed to that season sucking too