Reasons why WoW fell off in Cata

Then don’t make a definitive statement.

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Oh god, that thing in WoD the damn thing WAS entire RBG teams.

with the way you are talking about honor buddy im thinking you are talking about WoD not Cata, cata had kick bots in PvP but nothing really fancy in the way of botting came out until WoD

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End game story is poop.
Talent builds are totally ruined.
Difficulty is ruined.
LFR.
Tol barad is a joke compared to wintergrasp.
I’d add LFD and heirlooms but they were introduced with wrath.

Pretty much the only positives with cataclysm are new class options, hunters now using energy… and maybe new BGs. It is interesting to see the old world changed and all their stories updated, but you don’t need to stay long term for this. You can sub one month, quest all the zones you want, then promptly unsub.

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Please quote where I stated that my statement was ANYTHING except my opinion.

Once again, this is a reading comprehension issue on your part.

I agree with pretty much everything you said in this list.

I actually loved TB & TB daily hub quests for wpvp. The Raid Boss also was nice for whoever won TB. I actually think that is the only thing I liked about cata but the simplifications of stats and talents I disliked. I also played Prot for tanking PvE but Ret and Holy for pvp and firelands was pretty ruff as a Pvp/wpvp/PvEcasual guild but I loved Rbgs and yeah dude the questing zones other than Wpvp was awful!. This was also the xpack I got gold cap on due to JC/Mining & prospecting. Gems OP prices!

PS: My guild struggled hard on Normal DS Spine of deathwing lmao…

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There you go. This is a definitive statement. To not be, you need to clarify that it is your opinion.

It was a combination of things and not only RDF. However this is deftly when wow got much more toxic due to other servers.

I very clearly remember when LFR Dragonsoul came out players from Tich and KT would come in strictly to fail and troll. The funniest part of all this statement is that I was in a LFR /sad.

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The entire thread is about opinions. It would be redundant to say it’s my opinion. Nice try, as I said before, learn to read.

How ever much you’re against the lfd I don’t believe for a second you think it was the cause of the decline in subs in Cata. You’re just using it in this thread to continue your push against it. I’m sure you’re lying.

That’s amusing. Everyone with an opinion different from yours is “lying”. First day on the internet, I take it?

No, been using it for decades, but it didn’t take me many days to learn that people lie all the time on the internet.

Not everyone. But I’m sure you are.

  • Cataclysm was too big a project to finish properly, Blizz team acknowledged this later on.
  • Flying in every zone all the time ruins interaction with the world and ruins the storytelling and levelling experience.
  • Cataclysm story got really cheesy and corny and affected the whole world- e.g. Budd Nedreck, Westfall with the CSI stuff, Redridge with the rambo stuff. It’s not fantasy it’s just joke content. Even raids like Blackwing Descent were full of crappy jokes.
  • Class homogenisation starting.
  • Phasing wrecking the world. You can’t find people half the time.
  • LFD and LFR becoming the dominant player experience, and both are horrible.
  • Story again: So much of the Cata story was about Thrall, and there was legitimate Horde bias in this xpac, the story is extremely Horde-centric. E.g. intro to Twilight Highlands.

On the other hand, Tol Barad Peninsula was an extremely fun zone that I spent a lot of time PvPing in with friends.
The battle of Tol Barad itself was quite boring.

The two new battlegrounds Twin Peaks and Battle for Gilneas were both excellent, even tho Blizzard backed down on BfG being a cityscape battleground.

Pacing was bad, heroics were hard at the start for no reason, DS being a horrible raid. Blizz can fix a lot of the pain points if they choose to do a classic cata because it actually does have many good points going for it.

Each zone felt like an individual story which in turn made the main story lack cohesion. Having to take portals to each zone contributed to the lack of cohesion.

Dungeons went from walkover to very difficult. Blizzard could not get the balance right.

Bastion of Twilight was really high up.

At first I hated the difficulty with heroics, they went from fun on my heals to F$%^ this sh*t, i got over that but it did take awhile, whilst I agreed they needed to be a bit harder I think that combined with the other class issues like talent tree’s and mana gen etc was all just too much, this in turn made me look around and realise I was not enjoying it, I came back late and played mop, but didn’t raid etc in Cata, it just wasn’t in me, even LFR.
when you make that many changes in one expac and increase the difficulty as much as they did, it was a recipe for disaster, most of my guild quit, (that raided through the total of wrath, right up to the end) and that’s when I switched to horde.
Even now I cant stand some of the cata zones and feeling behind that expac…
Wrath was really the last good expac (legion came close).

The Cataclysm ruined Azeroth. They trashed the world and ruined the quests/lore.

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The end of WotLK had a long content drought.
LFD.
The Cata talent changes were bad.
The Cata zones were bad.
The Cata story was bad.
The changes to Azeroth were bad.
There were actual competitors in the mmo market: FF14, Rift, and SWTOR.

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because wotlk was the samething + raid finder. Wotlk failed to have a major increase in subs. Cata finished off the wotlk systems to make retail today.
A better question is why did wotlk plateau