I have no issue with gear being a more determining factor, if u r good u will get gear, if u r bad u dont deserve the gear, its simple and it worked.
As much as I would love to agree, I do want to enjoy pvp, the problem is, now i have to go and do pvp in other games rather than commit to the game Ive been playing most of my life, because its pvp gameplay is that much of a trash canister
2 min trinket cooldown, right time or not, is an extremely weak form of the only anti cc mechanic in the game when the cc cooldowns that last for 8seconds have NO COOLDOWN
The problem I have with cc chains is not how deadly they are, but how often they happen making you unable to play the game. if they cc chain me and kill me in 3 sec id rather take that, then being ccâd for 30sec and dying slowly.
neither of them would be healthy, but id take the first option over the second one
I kind of agreed with your initial post, until I read some of the reasoning for it. This quote below is not due to how much CC or CC-breakers exist.
I think PvP is the most fast paced it has ever been in WoW (I have only really played PvP in Wrath, Mists, and current SL, so maybe it was faster elsewhere).
The effect of the fast pace makes finding a compatible partner the most important thing in PvP right now. There isnât really enough time to voice chat because you just have to know how to react in order to progress. You and your partner both have to see swaps coming. Like the people here say, what actually needs to happen for you, is finding a good class to play with that reinforces where Paladins are weak. Which is a completely different problem, and one that I think more people would actually agree with than what you are talking about.
whats fast about 4-8min of 3s arena?
Yea there are super fast matches, but thats in the ranks where I am at right now, not the high ranks.
Iâd rather have fast matches and go next than to be ccâd for 4min out of the 5min arenas that you get if u que in into a 3s with healers.
If matches lasted 5min but you got to play 4min and cc for 1, there would be no issue, but right now itâs cc chain after cc chain and when u r not ccâd u have to use evrything u can to unload on a target because if u dont⌠you get cc chained for another immesurable amount. OBV this depends on the comps u play against, but almost all comps gonna have a boom/rogue/mage/priest now, which are cc masters, and unlike say⌠warrior, dk, and rogue that have rather low cooldown abilities to deal with chain ccs, some classes/specs do not, and that is extremely cancerous.
People complain ret paladin has too much 1 shot potential, well guess why that is, because otherwise all the chain cc u do on a ret will make it extremely unplayable, it is already not enjoyable to have no way to counter vast majority of CCs, the game doesnt help you either with its scuffed DR system and 1 trinket on a 2min cooldown.
Reduce effectiveness of CC, give classes without cc/mobility a way to deal with CCs, or increase DR effectiveness, not rocket science.
No, it is a fact, game now is either u follow meta or u dont get to play, if u 1 shot u viable, if u have cc for days, u r viable, if u cant deal with cc, u r trash tier.
Easiest thing for blizz to do is tune numbers when ppl gonna complain about anyone with 1 shot potential, but they dont solve the real issue that the game at its current state mandates 1 shot potential as 80% of the time, you dont get to play the game. It is unhealthy and degenerate gameplay for both sides, the 1 shotters and the CCâers. unless ofc u r a master cc class and a 1 shotter then u have best of both worlds cough fire mage cough. wonder why everyone complain about fire mages so much⌠is it the 1 shot? i doubt it, a lot of classes have it, idont see ppl cry about ele shammy. they cry about it cuz mage has easy set up with insane CCâs and easy 1 shot face roll on keyboard cooldown.
I understand arena, you dont understand english it seems, because I explained already that you give no relevant advice, thus making you a useless responder. have a good day watch out for trucks.
Solid argument, I see you canât use your brain for anything other than typing a 2012 response.
In order to have a solid argument u need me to suffer through degenerate content so you can actually consider the possibility that PvP is in a horrible state?
Reason ppl were doing pvp in SL is not because its amazing, its because it was best gearing method, and itâs way better and different than BFA, does not mean PvP is in a good state in any way shape or form.
You want pvp to stay like this, enjoy having less and less people playing years after year if they dont throw loot at it like they did in SL.
I want pvp to be a fun thing people do in the game, and loot to be bonus, not loot be main objective of pvp. As it stands, pvp is still trash and unenjoyable, and the only saving grace for it is the 1 shot potentials that people enjoy for about a week, and the loot system. take one away you have a completely void realm of gameplay.
Who would want to âlearnâ this degenerate playstyle?
If i wanted to climb I would, this content is abysmal, make pvp fun and maybe people would actually want to climb.
At it stands, PvP is nothing more than a loot source you suffer through.
Every BG you go to people tilt at eachother
People quit rated BG/Arena the second they lose 1 match even if they won 5 in a row before. Clearly people are doing it for fun right? Wrong, let me explain it to the brainless amongst us aka Sadistic over here.
People join to win and get their conq so they dont have to go back into this content again, no one is doing it for fun aside from a very small minority.
Imagine people actually enjoyed the PvP instead of try and just get conq cap for the week to never pvp again that week, just imagine a world like that, its not hard, it used to exist, and each expansion, each patch, there are less and less people that enjoy pvp, and they go to other games as their pvp source.
What is common in other games that have a good playerbase that is doing pvp? do they have some rewards? maybe a bit.
Do they have an amazing ranked system? doubt it, havent heard of one yet.
What they do have, is the design that actually lets players play the game, and not stand idly by doing nothing while their opponent chain cc them.
Any game that introduces more and more cc chains, starts losing memberships, people get more tilted, and people quit, no one enjoys not being able to play the game, its a bad feeling, there should not be a way to completely make ANYONE irrelevant for 80% of a match, that is trash design and a degenerate gameplay as Iâve mentioned just a âfewâ times already.
But what do i expect from someone posting on their alt because they are afraid of criticism of their main that has nothing to show for themselves and are just forum trolls.