I think calling you a man in my earlier post was a mistake. Sorry for not realizing it.
No, it’s not necessarily that. It’s that once you get your 4 set you’re married to and it doesn’t create a lot of flexibility. To that extent I kind of get it, but I also think that can be solved by other forms of content having their own sets. Like PvP having theirs, and dungeons having theirs. You could even keep it very simple and make all the set bonuses the same, but only work in certain venues.
Blizzard changed up BFA gearing because dungeon spammers ran into an issue with needing to raid for pushing keys, that was the big issue. Additionally they claimed that you can only make a specific class fantasy so many times and creating set bonuses was difficult. I also get that part, but I think there are better solutions than just saying screw it and walking away.
in that shadowlands interview specifically said he doesnt like people in the same gear for a long period of time.they have it set up now to where they can turn a knob every patch and up the ilvl.
thats what he wants retail to do chase that ilvl cheese each patch.
Wait for c’thun and naxx difficulty ramps up
It’s been that way for a while. Every patch that launches new content is unleashed that invalidates the old. Old raids become achievement/mog hunting raids at best, but otherwise get abandoned. Meanwhile you hit max level and just go do the new content to be raid ready so that you can at least dabble in LFR/normal and then join a committed raiding guild.
We’ve been on the ilevel wheel for a good long time, anyone who has played retail for the last decade is aware of that.
its only been that way since legion with the weekly chest.
You should be ashamed of yourself Bevil
Baiting a child into a melt down, you are supposed to set an example for them.
Here @Thornado, take this dolly and point to where the mean Bevil hurt you
The weekly chest was uninteresting for a lot of people in Legion because raid sets commanded. Specifically being locked to a 4 set, 2 legiondaries, and your weapons meant the cache had a good chance of being garbage every week. BFA removed all of those barriers to the point where dungeon loot commands over raid loot more often than not.
We’ve been on the hamster wheel for a long time for ilevel gearing.
Retail exists in its current forms for a number of reasons:
- People get bored of current content after several months to a year, so Blizzard expands
- Folks say that casuals need a path to gear up so they can feel competitive
- Hard core players want to feel special
- Alliance players have something Horde players want
- Horde players have something that Alliance players want
- Furries felt left out
In the end, Blizzard kept responding to one group or another. Hence a jumbled mess!
this doing seasons like diablo is very boring to me.
The graphics are great. Sorry most of you play in potato mode so you can’t appreciate all the heavy lifting the art team does. Or merely admit you have a personal preference to the old models as you stared at them almost everyday for 10+ years.
Retail sucks because
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Loot is a lottery. I’d rather go to the same dungeon over and over again to get that low drop chance BiS. Instead you have to pay a website to tell you if the gear you just got is an upgrade or not. There should only be two tiers. Heroic is pointless beside getting like +10 ilvls to get into mythic +1. You should have to slog through normal and Heroic and full gear out before even moving into mythic. They should truncate mythic to double in scaling or something per lvl up instead of this dumb log function they use now.
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Everything is a locked behind damn rep grinds. The absolute least interesting thing in the game to do or accomplish (especially with factions you don’t really care for.) Much less Rep not being all characters wide on a server (minus obvious conflicting choices that should be made on a character by character basis.)
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Coming back to the game after leaving during Cata (or any expansion) there is so much stuff from old expansions that will take just as long to do/get as when they were current content. Other players will constantly judge you on not no life-ing with them for 15 years.
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The community embracing things like Raider dot io and in general optimizing all of the fun out of the game. Basically a metric for how much you have played the game that requires you to play high-end content that no one will play with you until your rating is high enough.
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Professions are convoluted junk.
Pretty much all the things that make an MMO an MMO. The world needs to be nuked for WoW 2.0. No more tacking on new expansions/game systems to try to keep addicts interested.
they are so brain dead they just defend all that now.
This post really exploded lol. Glad so many agree with me.
Last time I logged into retail I was hit with a huge “to do list” screen.
Nope.
I hate the new models.
Yep. So much cartoonish even for wow.
Wanna state facts? I rather have a reason to keep playing and reclearing content like ilvl TF or corruptforge next patch rather than after clearing MC a couple times i log and sit afk in org for months cause theres nothing else to do unless you wanna grind like a hamster on a threadmill, like you stated, for honor ranks. Thats literaly the worst grind this game ever had.
I dislike retail because of the reward paths not being enjoyable. I don’t enjoy my main’s class mechanics on top of it.
Dailies, missions, and more of it. Every day. Every week. All of the time. It never stops, ever.
I like retail, but it obviously has issues. Classic and retail both have strengths and weaknesses and I think the weaknesses of retail are much more enraging than those in classic. That’s why it gets more hate, IMO. Such as you need to progress the whole expansions story line to to play content relevant to the patch that is currently released. While in classic, such as the AQ war effort event, I don’t need to do a bunch of old content to participate in that content… when I think of the things I don’t like in retail, I get MAD. While in classic, it’s more of an annoyance that’s easily shrugged off as apart of the game experience. With that said, the good things about retail I do enjoy and get how they make the experience more fun/fluid.
I rather get bis for that patch and then spend the rest of the time doing what I love.
Wpvp
Dueling
BGs
Gear is a means to an end for me, with retail. There is no end in terms of gear.