Real Reason for Strider Nerf

Resounding Protection is on the innermost ring that gives a massive shield for 30 seconds every 30 seconds. If a mob does not actually touch your health bar then you will never get dazed. The lowest piece of resounding protection (like 355) is like a 16k shield I think. Most mobs hit for like 3-4k. You have to get hit about 5 times before the CHANCE to be dazed happens. Thats with ONE of the trait.

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Oh thank for clarifying. I’ve seen the 30 second shield and maybe even have it on right now, but didn’t realize what it was called so that’s cool I guess.

As a dps/healer it is generally the most “useful” defensive trait. The one that triggers upon taking damage every 6 seconds has the highest hps, but dps/healers are less likely to have full uptime on it compared to tanks. Tanks already cannot be dazed.

Ah ok that’s interesting. I’ll be okay without it like I have been but that’s unfortunate that even after the change the only source of water walking is grinding that one rep. Oh well. My Druid and Death Knight will likely utilize the anti daze equipment.

There could be more sources. No one knows. As it stands there are not. No one on the forums knows everything coming in 8.2 which is why people should wait until PTR has everything on it before complaining.

When it provides a major benefit in Mythic+s, it’s min-maxing. Water walking is incredibly useful in endgame right now, both in Siege of Boralus and Tol Dagor.

Honestly, I don’t think getting a four expansion old rep faction should be so powerful at 120, and I don’t think Blizzard does either.

I use required in the sense of min-maxing necessitates getting that reputation. Saying you need a reputation faction to save a few hundred gold just doesn’t have the same effect.

There are people here who have had raging hissy fits over a minute of extra travel time because one of their favorite portals was retired. 3 weeks would be like an epoch to them.

Allowing the WW ability without having to go fish in MoP or WoD should be seen as a boon to new or returning players.

I just watched Hazelnutty’s video. She says equipment may also be created by professions like Blacksmithing and Leatherworking. That would be cool too - to implement more use of professions.

And at first glance one will notice the items are of green rarity, meaning they’re easily obtained. The system is also designed so that the players can, at any time, replace the one they’re currently using with a different one.

Most are assuming the current stirrups and barding and what not (already available to professions) will just be turned into equipment. Thats why blizzard also assumes they will be 1000g because that is ROUGHLY what they cost right now last I checked.

There is no assumption at this point. Blizzard has stated it as such. That could change, but they said the same thing about various issues when we gave them an insane amount of input during BfA beta, (that “could change”) and look at the sh*t show we got.

Zero faith in Blizzard at this point, and just sick to death of their stupid a*s ideas that nearly no one asked for or wants. It’s all about building in concepts to push the mighty MAU’s and slowing down players progress through limited content instead of fixing issues that matter (despite many individuals giving well thought out and presented feedback/suggestions).

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Or just add a new water walking mount that is not locked behind a rep grind. They don’t get paid to do simple things though, so they need to develop an entirely new convoluted mount equipment system to deal with one bonus on one mount from 4 expansions ago.

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Except it provides none. Shoes would still do the same thing. And so would pots. And so would having a Shaman or DK in your party. And you still have gliders and barding and stirrups.

There’s no need to farm rep from MoP when you can literally buy everything you need from the AH for pretty cheap prices.

They added mount equipment so they can gate/remove water walking in the future.

They know outright removing it would cause a backlash.

Were a frog in water and blizz is slowly turning up the heat.

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^^This. This is exactly what’s happening. They’re isolating “time-saving” QoL improvments and revoking them slowly enough to keep the outcry to a minimum. Same thing with the portals. I wonder if they’ll try to slow our mount speed by 10% and try to sell it back to us as a speed boost, it’s a feature not a bug!! :unamused:

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Apparently the worst thing in WoW is a player putting in extra effort to gain advantage? Isn’t that like a critical aspect of an RPG?