Ready to give up

You mean breath of the wild? Where they give you hints and level design their game to give you clues and different ways of bypassing a barrier?

Yeah. No.

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I dont get the argument though. If legion races were locked so would be bfa. Only thing wrong is the huge delay but legion ones came out last part too so history repeats itself.

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I don’t know much about Botw.

I mean Twilight Princess particularly.

Then Majora’s Mask and OoT.

Wind Waker had plenty of hidden stuff too if you wanted 100% completion.

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Then the future on the internet will be a jaring experience for you. Its very easy to research, a very quick and comprehensive read, and is there exclusively to help players like yourself.

If you choose not to use that resource that’s on you, but you do NOT need it to complete those things.
You can just read the explanation in game and do stuff.

I know its frustrating, but this game really isn’t complicated at all.
Let’s not act like we need to make it even more basic.

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It seems like it is for you, yes.

No game is going to have voluminous, in-game manuals and help files. In-game will have the basics; in particular here, the little embassy building there tells you briefly what is required to unlock the Allied Races. For more info, best ways to go about it, etc…yes, there is an expectation that you go looking for that info externally.

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One foot in front of the other…

It is simple. Pick a class and a race you want to play. Play that race using the boost provided with the expansion to 110.
Stop…
If the Race is a new Race. Find out what is required(only do that) until you can play what you want…
Start; begin with a 110 quest and end by being able to make one.
Stop…
Do not , just race change to it, continue to level up your new race…
Have fun…
Shall we begin?

That all sounds logically simple, but in reality it is not…

My first toon; a human priest.
First quest go kill them wolfs.
A seasoned hunter ran up to me and said Ihe wanted to dual me. So I accepted and this wolf came at me and I killed it. The hunter sobbingo over his dead pet wolf. Saying I had to pay for it…
Flying in bird form into the undercity as a Alliance Druid on my stepsons account.

No prob, I actually want you to be successful and enjoy yourself. :slight_smile:

You’re kidding, right? This game is full of so many convoluted systems.

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I’m pretty sure WoWHead gets their data from the beta and public test realms, along with a touch of datamining and a great deal of experience with WoW. I love their work, but it’s not a substitute for teaching people how to play WoW within the game.

That said, something like “flying isn’t available in this expansion yet, complete Pathfinder while you’re waiting for it to be patched in” is the kind of thing that is obvious to a lot of returning players but not explained very clearly in-game. I’ve also heard a lot of confusion with allied races- I know how to get them, but someone who just picked up BfA after a long absence probably doesn’t unless they look it up, and it’s going to take some time to unlock them as well.

Better instructions in-game are not going to destroy the game. If we teach people how to play instead of getting defensive about it, maybe they’ll stay around and we’ll have WoW to play for a lot longer.

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No. Its the future of gaming.
The game itself is capable of giving me clues.

If I went to the embassy and Alleria gave me a quest to talk to Khadgar to start the quest or told me something something about my order hall so I can organically make my way there then fine. Its something at least.

But nope. I had none of that.
Stop trying to excuse Blizzard and their lazy implementation.
If you need to rely on fans to explain your game because you couldnt bother with providing a proper path for them to explore that content then you fail as a game designer. Period. Its that simple.

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What’s the point of pathfinder if people already have it completed, but still have to wait until an arbitrary date that Blizzard decides to patch it in? Instead it’s patched in at the end, long after achievements were earned. Which completely negates the necessity/point of implementing the achievements. When they simply could have dispensed with the whole pathfinder nonsense, and simply implement flying for the old expansion when the new one comes out.

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They should give us instant teleportation. It’s just more “player choice”. Don’t like instant teleportation? Don’t teleport. It’s literally that simple.

They should also let us make level 120 characters. Being able to skip leveling is just more player choice. Don’t like players being able to make max level toons? Don’t do it then. It’s literally that simple.

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You can have the rest of my Tuesday likes.

Its fun exploring something IN THE GAME, you get clues.
You go somewhere. You explore. You figure it out. You do it. You are rewarded.

There is nothing rewarding in saying “Now what? Omg what the hell is going? Where am I supposed to go? Whats an Argus? Lets google this” And then after filtering through massive pages of blogs, guides, tutorials and idiotic youtube videos. You finally know which quest to pick up and do.

Thats not fun. Its homework. Its annoying.
I dont find browsing Wowhead thrilling.

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Then don’t.

Just don’t and experience the consequences of not doing so.

It is what it is.

You’re going to just have to deal with it or do something else.

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Here a radical idea. Anyone remember way back in day buy a game and figure it out. usually only took a day or two. Why is this not happening in wow? I hear people say google it or look it up. Why? What the purpose of it. How does that enhance my enjoyment of a game? If I have to spend weeks looking up, doing said the requirement to unlock my fun and then finding that stuff what fun is it?

Thank about this. these people probably spent more hours than me making the report that I have to read. see the problem is. You taking the fun out of games and putting in education aspects of it. The reason why video games do so well. Well, it because you do not need a cheat sheet to play. You can usually figure it out. Wow took a game a c student could do and made it for only an “A” student.

It is not fun making a list of things I need to do and doing them over and over. To play a thing I want to. It is not fun making me do something boring and repetitive do play something fun to do. it is fun to play a game. it is not fun to play an educational game. that what wow has turned into. Too many things are a good thing if it is fun. Too many restrictive and educational things are boring as all can be. That no matter what the blue or green trying to sell is what wrong with the game.

The game is meant to be fun. It is not meant to be a grocery list of things to do become fun. No one wants to do that., Well I do that because I have ocd. The problem is I know that I in such a minority that it can not be healthy for the game. Thus, get your head out of the sand, stop doubling down and remove the educational aspects of the game and go back to being fun. Stop being in denial and start being proactive.

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Well said.
Too bad the rabid fanboys seem incapable of critical thinking when it comes to this game.

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You do you, tasty little bite-sized morsel.

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heh…never been shot out of the sky, I see.
I have. Both by NPCs and by players in wpvp.
I dont need any more danger and its certainly no excuse to make flight a pain.
It was perfectly fine up to MoP, then they decided to get spiteful about it.

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It’s the past, present, and future of gaming. Gaming, video or otherwise, has been about collaboration and community knowledge since the very beginning. It was about collaboration 30 years ago when I begged my mom to take me to the nearest game store so I could find out how to get past the “maze” in the original Metal Gear for NES. It was about collaboration 20 years ago when I spent a few years working at a game store and had the opportunity to return the favor by explaining the finer points of party composition in Baldur’s Gate.

For a more recent example of how outside research actually helps development of the game, consider the WoW secret Discord channel. Do you think the devs would spend time adding such obscure content if there wasn’t a group of people devoted to figuring it out? And when they figure it out, everybody figures it out. Shared knowledge helps the community.

As for your Legion complaints, I don’t think you’re entirely wrong. If you weren’t there to experience events as they unfolded, it’s probably pretty overwhelming to come back later and figure it all out. I think the devs may be able to do a better job at presenting older content to new and returning players. That being said, the WoWhead contributer community, WoW player community, and WoW dev community has become so intertwined over the years that it should simply be considered part of the game. When you do research on WoWhead, you’re de facto participating in the game itself. If you choose not to avail yourself of those resources, you choose to engage with the game in a way that is no longer consistent with the game’s overall experience.

I’m with you on the YouTubers though. There is some great content there, but quite a lot of it is utterly obnoxious.

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