Hey this post is everything to me
Thanks for considering making the game a bit more approachable and less bloated. I think this is especially important in PvP where not only your own gameplay is important - but also managing your enemies and allies.
Love that there are a whole host of changes coming in Alpha, I would encourage ongoing changes because talents + hero talents + Apex talents + PvP talents + consumables + external/mechanical effects… can be a bit much, especially in PvP where all of these interactions are compounded.
I think these changes alone have the opportunity to drive new players to the game that feel totally locked out from understanding what the gameplay is - as well as viewers of the game understanding it and feeling compelled to try it out.
Big hugs, thanks ![]()