It’s their game to make decisions though. Not every player is going to agree with them. That’s in every game. Sure there are a lot of people that are unhappy with it, but there are a lot of others that are happy.
Standing in front of them, face to face for 5 minutes, and asking the same question isn’t going to make them sweat and back down lol.
What bothers me the most is their blatant dishonesty. They used the excuse of “ruining the social aspect,” and then changed it to “players would gear too quickly.”
It’s all BS and they’re incapable of telling the truth it seems.
Oh I agree 100% on the communication part from Blizzard. It’s the main reason I just stopped playing retail after the first patch of BFA. I never bought Shadowlands and I didn’t buy Dragonflight.
But with Wrath, I feel like I’m playing a completely different game compared to some of the complaints here on the forums. It’s been incredibly easy find or join dungeon groups. But I also talk to people in groups, ask them what part of the world they are in, tell them great job on a kill, ask if they wanna join a friends list and do some more later or this weekend, etc. Eventually they join the discord and it’s just a giant pile of people playing the game, leveling alts and running dungeons with the same people.
It’s been like a month since I’ve touched the LFG tool. There’s no point in me using it anymore. Meanwhile people are still on the forums complaining it takes 20 minutes to find a group and that all people do is say “sup” at the start of a dungeon. You can actually tell next to no effort is being given based on the description of their experiences.
I go back and forth on this. Are they just complete liars, or do they not know from second to second what they’re doing and have absolutely no plan whatsoever in place.
And there’s the hypocrisy in everything they do. Example…in terms of RDF they’re all about server identity. It’s the most important thing! Way more than convenience and accessibility. Oh, but Wintergrasp, the sole server-specific pvp in the game. They turn that into a cross-realm bg because they’re worried players on certain servers might miss out. And that it doesn’t work with layers. Layers that they said would be gone from the game forever three years ago.
So it’s a combination of lies and incompetence. They have no guiding principles. And the reason they remove one authentic feature is the opposite reason they replace another authentic feature. It’s all just a load of
Pretty sure out of every group I’ve joined through LFG it’s almost never involved “talking.” At best it’s “spec?” before the invite. So… Yea… Do you even play the game or no?
Honestly… no trolling here… but do the Pro-RDF people really think its going to make a difference at all? Like… Most who were waiting for it probably already quit and moved on to other games, etc, and its doubtful it will bring them back. I get just farming RDF brainlessly whether for leveling or gearing is a fun idea to you, but is it really going to be such a benefit that it will “save” Wotlk? I dont have an opinion either way, but im skeptical at best.
People always come and go, and there are plenty of raid-loggers who would level a new character given a better way to do so than brainlessly doing the same quests for the 100th time…
Imagine… People playing an MMO that find running dungeons with other people more fun than killing 2000 boars or collecting 5000 pieces of stone. IMAGINE!
Wow doesn’t need “saving…” That’'s hyperbolic. But creating a better game is good for everyone playing, and adding RDF makes Wotlk a better game.
The classic Andies may not stop RDF in Cata, but they’re going to use their influence so that you can’t use it at level 85, and RDF will only work for low level dungeoning.
Not enough of a selling point to get me to play Cata.
I think that would have been a decent middle ground between anti and pro RDF, although kind of pointless IMO? The nature of classic is that dungeons become irrelevant quickly, and having RDF would counteract that… But still, like my post above, I think adding it now wouldnt do much to spice the game up enough for most people to come back. Sure some will come back for Ulduar, but with TOC on the horizon, WOTLK is going to have some pretty low times here in the near future…
Ulduar will be great. TOC will probably be when I quit just like I did in OG Wrath…
RDF would give people an easy path to do something other than raid-logging which is what most people are doing currently. But you’re right… it’s not going to make TOC fun.
personally, if it was added, i would use it to level some lower level chars which i pretty much gave up on cuz i dont want to run around in the old world during crappy quests.
Exactly. The community suffers when people don’t have any reason to log in and engage with the community. That’s way more damaging than the “autonomy makes people a-holes” effect. If their initial complaint was a concern for “community” then I think they should definitely re-evaluate.
It enables the cycle of new alt creation that is necessary for the longevity of Wraths future. So yes it is still important no matter when it comes out.
So let me try to wrap my head around this. You are stating that a large amount of players are going to spend money to travel and lodge in California, and to attend Blizzcon 2023, just to sit in front of the devs face to face and demand they put RDF into Wrath Classic?
And your claim is based on the fact that the Blizzcon tickets haven’t even gone up for sale yet and those “many” people are not even guaranteed to even GET a ticket to even attend in the first place?
And where exactly is your information for this coming from?
I can’t wait for Blizzard to be asked the question. They’ll answer it like they have before. We currently do not have plans to add RDF to classic wrath. Basically deal with what we have now or go to dragonflight. And rightly so.