Rapture Gone

The sense of accomplishment in the harmode is the reward. That was discs niche. The spec for the player that wants complicated. There is a reason why hardcore wow does well. People dont always want easy. I know i dont

I agree. I find oracle fun also. But there is a fine line between hardmode and self torture and oracle leans more to the latter

Also next patch, at least raiding oracle took a huge hit. We ll see if m+ is improved. Hope so

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When was this?

The only thing that people should be horrified at is that you are so full of yourself that you genuinely think that 99+% of disc is VW only because itā€™s easy and not because it just blows Oracle out of the water in both hps and dps output.

If you like Oracle because itā€™s fun/difficult/whatever, thatā€™s fine, itā€™s not like you participate in content that requires the difference between Oracle and VW anyway, and I have always believed that playing something one is more comfortable with is more fun than chasing a meta spec that they might dislike.

But itā€™s nothing short of gross egocentrism and narcissism to conclude that all players must be lazy for picking VW, especially the top-of-the-top players pushing the highest key levels are also running VW, and they are the ones who are plenty skilled enough to play a more difficult rotation or playstyle if Oracle over VW would push an extra key level before anyone else.

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People would play oracle if it were competitive with voidweaver, but itā€™s not. It wouldnā€™t be many people unless it were really close, but it would be more than 0.3% of people.

Oracle has a bigger problem than its numbers - itā€™s not an appealing theme. The theme is niche to begin with, and Premonitionā€™s rotating ability schtick makes it maybe a tenth as popular as oracle would be based on the theme alone.

All I know is that Iā€™ve put up with Blizzard assigning priest design to the D squad for a decade, but oracle being strong will result in me finally dropping the class. Again, I donā€™t care about voidweaver, but Premonition is a miserable ability. Iā€™d be down instantly if they renamed Fae Guardians and have oracle that ability, but I will never be down with the class hinging on a rotating ability. Iā€™d even prefer the original Twisted Fate iteration even though itā€™s fundamentally incompatible with how WoW plays.

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All this. Oracle would be played right now if it held any appeal. Disc Oracle is the worst spec in the game, but itā€™s playable and people would absolutely play it more just because itā€™s harder if the theme were at all appealing.

But itā€™s not. It could have been, but Premonition is a massive negative modifier on the whole spec.

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Your post made me smile. Thank you :slight_smile:

I think you really really overreact.

Maybe itā€™s appalling to you.

Voidweaver outperforms Oracle mainly because Mind Blastā€™s 20s cooldown aligns perfectly with boss AOE patterns every 20-30s, allowing you to heal through them easily with Mindender up. It also deals more damage passively and is easier to play.

Go look at the archived posts about oracle during alpha and beta. Nothing has changed about any of that feedback.

My opinion is very common unless thereā€™s been a massive silent shift in opinion, but Iā€™m pretty sure a 0.3% play rate indicates that nothing has changed. Even other profoundly unpopular hero trees tend to get 5% play rate or higher, even if they also grossly underperform.

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Iā€™ll be honest - Iā€™m excited for Oracle disc in dungeons next patch.

Iā€™m not excited for Disc in any other content because PvP without rapture sounds awful, and raid saw voidweaver nerfs and Oracleā€™s still not gonna be great in raid regardless of the rest of the changes.

Dungeon content is going to be totally fine, Iā€™m pretty certain of that. The gains oracle got were all great for that content specifically minus the loss of rapture, but rapture wasnā€™t like some insane godly tool for them in 5 mans, and at a high enough key you were likely to just commit it to specific mechanics anyway. It was a very good tool, sure - but Evangelism is going to close some of that gap being basically a holy word serenity on all party members before you even penance (which is also significantly buffed/better for oracle with contrition/the new twin talent auto proccing on an offensive). Will it be meta? That depends more on other specs and how it slots into a comp, as it always has. Though the loss of rapture is a big hit to the highest keys specifically.

Prem also isnā€™t really that bad to play around anymore IMO.

I donā€™t really think it needs significantly more AoE in 5 mans after what it got. Oracle was alright in 5 mans, it just isnā€™t nearly as efficient as VW was. VW is basically totally free cooldown for every single mechanic and on top of that a bunch of extra health for the whole group with Rapture, pain supp and barrier in high key.

Iā€™m more concerned about the damage, tbh. Disc damage is not looking to be very great at all in dungeons.


IMO Iā€™d actually keep a lot of these changes, bring rapture back, revert evang and make uppies move while cast instead of trying to increase uppies survivability. If itā€™s gonna be central to the tree and something weā€™re expected to take, uppies needs to feel great. Right now it feels COOL, but not great to use - itā€™s horribly inconsistent when it comes to what hits you up there, and hard enough content 100% still wonā€™t cut it. If theyā€™re stuck on rapture not being in PvE, then at least bring it to PvP somehow (preferably not taking up a whole talent slot).

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I generally agree with your assessment here. Uppies needs to be changed to feel good as a must-play ability, which they probably wonā€™t do but it is what it is. I like the change to Evangelism, and Iā€™m very curious to see what class tree changes get revealed. Iā€™m personally hoping for a top to bottom overhaul, but Iā€™ll settle at the bare minimum for Benevolence getting removed and the capstones getting reworked to be better than a passthrough node at the top or middle of any other class tree.

My primary objection to the changes is that Blizzard knows Premonition is extremely unpopular and oracle does provide additional capabilities to discipline, so making oracle truly competitive or even superior to voidweaver means that theyā€™re essentially forcing discipline players to play around a new ability that many (charitably, most if weā€™re following the information we have) of them have no desire to play around.

Being able to cast 3 massive shields right after another with no cd, not counting other talents that can buff shield amount, especially in arenas, was not healthy for pvp.

doesnā€™t using premonition for a weak rapture, take away the ability to use penance 3 times? So kinda taking away a mindbender like cooldown from future oracle disc? I dunno, i havent seen all the notes yet.

Insight is a poor mans version of Rapture.

Ultimately I feel like VW is just going to be your casual M+ Disc build and Oracle is more for big keys where you need to pre-PWS the whole group to survive one shots.

Right now on keys itā€™s a survivability check starting at +15s because youā€™re getting blasted every 20-30s for your full hp bar unmitigated. This is where comms come in because youā€™d rotate all the group defensives for every mechanic.

Disc just has the advantage because you can pre-PWS the squishy players with the tier set absorb shields for 2mil when Rapture is on cd.

CURRENTLY you generally wouldnā€™t want to penance 3 times. Youā€™d pretty much always PW:R>Penance>PW:R>Penance or mini-rapture for 4 shields.

Youā€¦ MIGHT want to do that in the patch considering twinsight talent, but realistically, I think the majority of the time youā€™d still want to PW:R once/twice in that window to reset it faster, or use PW:S 4x. Itā€™s also gonna depend on our tier set.

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