I noticed that blizzard gave bonus iLVLs to raiders the last patch (last two bosses), and made it harder for M+ players to compete with raiders by removing titan forging. Fair enough, I disliked titan forging as much as the next guy.
But rather than just give the favored content more iLVLs (raids), how about we give everyone that enjoys doing different content a fair shake.
- GIVE ALL THREE END GAME ARMORS (RAIDS, M+, PVP) THE SAME ILVL.
- GIVE ALL THREE END GAME ARMORS DIFFERENT SET BONUSES.
To expand on point two: in the current meta, raid set bonuses could be related to single target damage and reducing the effects of sanity drain. M+ set bonuses could be related to AOE damage and reducing the effect of the seasonal affix. PVP set bonuses could be the trinket and some type of control effect or bonus damage that makes sense in PVP (eg, do bonus damage to a target that is currently stunned/slowed/etc).
Also, why does PVP get recolors of the raid set, but mythic plus gets a trash transmog that looks the same every season in BFA? I mean the BFA M+ gear looks like leveling gear. Maybe if you beat 10+ the loot you get is a heroic recolor and if you beat 15+ the loot you get is a mythic recolor. I mean it works for PVP why not M+?