Queue times is Blizz's fault, not ours

“Here are 12 servers”
“We’re all going to that 1 server because we hate the people going to the others”
“Wut?”
“You suck! You haven’t given enough servers, look at the server we all chose, its totally full!”
“/facepalm”

Totally Blizzard’s fault.

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Did they give details on what full, high, etc. mean on vanilla launch?

no?

#nochanges

Who are you quoting? The voices in your head are getting restless. There are 3 full servers, 2 of them Eastern PvP servers.

There will be queue times, you can’t put your resources into a launch when you know it will even out. If its still having issues a month or two down the line THEN you pump more resources into it.

Last thing you want to do is buy too much hardware/open too many servers and then 1-2 months half or more are ghost towns.

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I played the beta a few days ago and absolutely loved it. My passion in this thread is because I want a great product. I’m challenging Blizzard to make it great and to have a successful launch. I’ve seen indications that it might not be smooth. I want reassurance that they have it handled and that the Vanilla launch is not going to repeat itself. I already paid for a 6 month subscription. I’m committed. I want to make sure Blizzard is committed to classic too and going to put out a great product with awesome quality game play.

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Only took 5-7 minutes for me to get in on “name day”, and during one of the past stress tests. This is nothing compared to queue times during vanilla.

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You are not grasping the point. The POINT was settled during the invention of the free market. If you want to sell a product you make a product people want.

I don’t tell a restaurant how to properly cook food when they make bad food. I tell them what I don’t like and they either fix it or no longer get my business. You are being pedantic.

Well isn’t the whole name thing a good way to get estimation, most of that bulk could be bfa players who may not stay.

And they may add another pvp server on launch day or after it.

I won’t sub to reserve name until a day before launch when I can actually play it, I don’t want to waste game time.

We will see how incompetent blizz is at the start.

Reserved 3 names on Herod but its already full, how long do you think the q times going to be? I wish Bliz would add more character slots per account to reserve names on a few other servers.

Either way it sounds like it’s going to be pretty bad. We walking 30 mins? Hour?

Alright. But in turn, wouldn’t said product be better if the consumer offered insight on how it could be better, especially since the consumer is the target? By no means am I saying they should plop down and code the dang game, but come on, offer constructive feedback.

Who would EVER think it’s the player’s fault for queues?

It’s also not a blizz being stingy with money thing.

What blizzard is doing is being hyper careful of Realms dying which seems to indicate that they do not have plans to do something like Classic+ content(OSRS style). This means (despite fanboys feelings) there WILL be MASSIVE drops in population as Nostalgia players scratch their itch and new people fulfill their curiosity and move on. Yes, this absolutely means long queue times at launch but sometimes you have to consider the health of an ecosystem over a long period of time, not just the immediate. Just take a look at retail and the servers that maintained a good health of players and community were the ones with that had to deal with long queue times early on.

I do expect more servers to pop out before launch day so perhaps keep an eye out if you aren’t interested in classic long term.

If they aren’t doing TBC/Wrath or Classic+, It would be interesting if after people “finish the game” with Naxx if they started a system of “progression servers” where periodically a new server(s) would be launched that had would release content at a set schedule and the server would end at a set schedule. People always love “fresh starts”

The current development team has never listened to a shred of feedback since WOD. That is why their customer base is tanking.

Yep, Blizz has the means to fix this but no will to. So launch will be awful and it 90% is their fault.

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Like 8 to 12 hours for the person who is in the back of the line. 10k is massive. After people stop playing really hard for the first few day average of 3-5 hour queues. This is a guess but its gonna be close.

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Do you think that people stayed logged in after getting their names?

sounds about what I thought. Blizzard should just split up Herod so we can keep our names. Noone is going to leave without something like that happening. Or at least announce ahead of time a new server coming. bleh

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Are you kidding? Do you not understand? On name day, people were logged into a server for what 2 - 3 minutes. So of course the queues moved quickly. What do you think it will be like when those logged in plan to play for 4-5 hours?

I’ve never liked slam poetry until now :golf_clap:

It really wasn’t the players that allowed realms to be overloaded beyond capacity, that was a blizzard decision. Definitely not the players fault here.

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