QoL Changes I would like to see for M+

yes raiding should typically be more rewarding compared to 5-man content. However, when the 5-man content is harder and less rewarding, it still feels bad and should be compensated in some way.

They will either continue nerfing dungeons to match the current reward and/or they will buff gear via keystones in someway. It’s practically a guarantee at this point. They might not increase the # of loot drop, but they were already hinting at a possible currency system. I wouldn’t be surprised to see them bump 13-14 keys to 210 and 15 keys to 213 .

I think upping a key should require you to time it. However, reducing loot to one bloody item at the end needs to change. I’ve only failed to time 2 M+ so far (I don’t run them a ton,) so it’s not like my runs would change dramatically, but it’s a dumb to force 5mans to be a zoomer thing only.

I agree, and here is where I’d relax a bit on timing keys being better for gear. 80 tokens for completion, 100 for +1, 120 for +2, and 140 for +3.

Nearly double for a +3, but here’s the thing: I don’t care if zoomer get more gear, I just want those who complete the run to not feel screwed over.

  • Target Dungeon
  • Target key level X - Y
  • Larger window (like come on…)
  • Auto-refresh. Option to have full groups disappear rather than turn grey, and auto-adding new group.
  • Sort function. With filters in mind, sort by: key level, group size (meaning 1-person groups would be at the bottom, 4/5 at the top; rotating if you sort by it again,) and dungeon name.

One option I’m unsure if I’d want, is the ability to see the ilvl of everyone in a group.

All I ask for. Maybe I should make my own game (lol jk)

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But you got nothing from depleted keys, and no pugs would do that.

+14 will count as 226 weekly vault too. Better to Pugs.

What do you mean? There are many push and completion group in Legion using depleted keys.

And vault exists in both system.

I don’t agree that its more difficult but I don’t doubt they might nerf more, I doubt they will increase ilvl before the next patch and I wouldn’t want them too either, the currency system I’m not sure, I see a lot players talking about but I saw no actual foreshadow but like I said I’m not against it

btw I don’t want to change your mind about the difficulty of M+ I’m just saying that not everyone thinks M+ is harder than Hraid.

Yes, there were. But you got nothing from doing depleted keys if I remember correctly. Who would do that instead of joining other +15 groups?

Many people, especially completion and push group that only care about weekly chests or score.

If you break someone +15 key now, he’ll be stuck with +14 key (which he’ll be stuck with lesser quality players than +15), and if he broke that +14 key, he probably won’t push his own key for the week.

Depleted +15 or +25 key in Legion still attract many players.

I don’t remember, let me know if I am wrong.

If I did +15 depleted keys in time, would the keys be upgraded to +16? or just stay at 15?

If it stayed at 15 then there’s no point. +14 at least will have more people willing to do it.

No, you shouldn’t be able to fail your way to a 15+ keystone. Now maybe I would agree that it shouldn’t down grade if you finish.

They would have to add a “rating” system for mythic+ then as well. So you can’t spam 2’s all day and upgrade to 220 gear.

You can assume whatever you want, but the fact is, many +15 and 25+ keys in Legion were done using depleted keys. IO pushers and completion group would know this.

How many tho? Was it more than people who do +14 right now? I don’t think so. But I don’t have a solid statistic to prove so we will just agree to disagree.

The point of a timer is the same as why some bosses have a 10 minute enrage timer. It’s not there to inherently be a challenge, but if you’re hitting it, you’re doing something wrong.

If you execute a key properly, you will time it.

Agree on everything else though. The LFG system is outright terrible and some basic filters, like a key range or to search for keys for specific dungeons. It’d be nice if I could have filters that would let me find every say, Plaguefall and Theater of Pain on 15 or higher, or every Mists and HoA between 10-14.

And M+ loot has long needed a revamp to fix it being over-rewarding at the low end (historically at least) and under-rewarding at the high end. Making a similar system to SL’s PvP gearing system would be a good start.

I would also like a key mulligan system. Not so generous that I can fish for any key I want, but letting me reroll it a couple times a week would be nice.