QoL Changes I would like to see for M+

Mythic Keystones need 3 things

  1. Scaling anima rewards
  2. Higher ilvl loot for 10-15 keys (10 ilvl 203, 11-12 ilvl 207, 13-14 ilvl 213, 15 ilvl 216)
  3. Valor point system

You don’t need more loot to drop in M+ to make it better (since it’s spammable content) You just need it to be worth doing when compared to something like pvp gearing.

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