They just want to make -sure- any arms holdouts swap fury.
I mean… are we surprised? WW kinda pumpin rn. It’s like I said a few days ago, we get tuned right away, meanwhile, Sub’s been broken since day 1 of S2 and they haven’t been touched.
they haven’t been touched.
inaccurate
they have received at least 3 insufficient nerfs
Omg Fury and Frost buffs.
Sifu:they haven’t been touched.
inaccurate
they have received at least 3 insufficient nerfs
If the Rog dev worked on WWs, we would have seen a 2% RSK pvp nerf
Player versus Player
- Death Knight
- Frost
- Fixed an issue that caused Pillar of Frost’s stacking Strength to not be properly reduced in PvP combat.
- Frost Strike damage is now increased by 67% in PvP combat (was 45%).
- Obliterate damage is now increased by 20% in PvP combat (was 15%).
- Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%).
- Unholy
- Developer’s note: We have been monitoring our changes to Unholy this season and feel the damage they bring is slightly higher than our intent. The primary adjustment here is through Festermight which can cause high variance in burst at high stacks. This is consistent with our original goal of reducing burst and focusing the spec on sustained DPS in PvP.
- Festermight is now 50% effective in PvP combat.
- Festering Wound damage is now increased by 230% in PvP combat (was 250%).
- Monk
- Windwalker
- Rising Sun Kick damage reduced by 9% in PvP combat.
- Warrior
- Fury
- Rampage deals 30% increased damage in PvP combat (was 15%)
Formatting, etc.
Rog dev
Wait we have one of those?
Now give Might of the Frozen Wastes a benefit for dual wielding.
I’d rather them buff arms 3xs more than to make fury viable.
Gut fury please.
is that all for patch notes or more on the way like last week?
lol
Do I dare queue FDK in shuffle and feed every Fury War cr?
was it not you specifically citing the rogue dev’s personal life as a known reason for slow changes
maybe that was bandit
Yolo 10 char
Not 10%.
9%.
They did the math.
Do it for me cause I’m out of country and cannot q my beloved dual wield FDK.
maybe that was bandit
it was indeed the only other outlaw rogue on these forums
Everyone thought fury needed a buff.
Devs heard everyone talking about arms low damage and mixed up the spec to buff.
Devs saw all the forum threads with titles saying Arms is now OP, so they didn’t bother checking if Arms needs more help.
Just barely survived a 900 cr WW/Enh/Arms lobby where I was full geared and they’re all in blues. I’m out.
Well he had a 50% chance of getting it right. You win some, you lose some.