But that’s the thing, Solo Shuffle the 2 team mates get shuffled around.
Player #3 is a troll. You would get #3 half the time. So the other half, that troll would be on the enemy team.
Yeah free-loses when they’re on your team but also free wins when they’re not.
Unless I’m misunderstanding Solo Shuffle and you could get the same player every single round?
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But the teams rotate. If there is a bad player, significantly worse than everyone else, then everyone should go 3-3 while he goes 0-6.
Nope, you got it. Everyone plays with everyone else.
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But I think that is what makes healing alot harder.
The healers could be the best players in the room, but the carry potential for healers os alot less this season compared to previous seasons.
If you get a bad dps that goes 0-6, then each game, no matter what you do as a healers, youre only delaying the inevitable. You will lose with them on your team and no matter how you play or what you do, they will die and you will lose.
If healers are getting 3/3 each time this happens, the other dps are going 4-2, since they are only team mates with the bad player twice.
This means that while healers gain 0 rating for the match (going 3/3), the dps that didnt die over and over are now going 4/2 and gaining rating. This makes it easier to climb as a dps than a healer
You are right.
Player #3 troll would go 0-6
Healers would both go 3/3 for 0 rating
All other dps go 4/2 and go up in rating.
One bad player or one troll means the other dps gain rating while healers best outcome is going 0.
Honestly,
Especially this season, I dont think healing does matter
The carry potential healers have now is much weaker compared to previous seasons. With quick damp and no drinking, games will end and healers will eventually just run out of power. Many games feel like youre just delaying the inevitable outcome.
Best healers in the game can only keep groups up and going for so long in solos shuffle, and if dps cant end games or create enough preasure to force cd trades, than writing is on the wall.
Example:
lock getting tunneled by melee.
If you cc the melees healer, your second dps can now peel and give your lock some breathing room to play the game.
But flip it
If you cc the locks healer, good chance the melee can just tunnel the lock down as any attempted peels can be dispeled.
Ya I know big example, but just happened and made me sad.
Sorry got to get back to work, just venting a bit