Maybe I’m in the minority here… And as much as I would love free stuff… We need to think realistically about this.
People have grinded rediculous amounts of time into Battlegrounds for the PvP gear. Which is pretty much the exact same gear as the Rep gear.
The season is not over, its still going on, and people still have points to get, etc.
Rep Gear is catchup PvP gear. If you haven’t put ANY time into farming PvP gear, then well… You shouldn’t be getting it in the first season. There is a rep ring, helm, and legs, and belt/bracers that can be crafted to help you get into PvP faster. I get that it has been ridiculously hard to grind for that PvP gear.
In this case, for season 1, there really should just be a 25% increase in honor obtained from all BGS, wargames queuing should be implemented, and prices should be reduced for Honor and Arena gear.
This is the catchup mechanic that’s needed for Season 1, not completely free gear cancelling any progress those who grinded hundreds of hours got. I am one of those people, and I am not opposed to people getting it easier then I did. But I am kinda opposed to making my entire grind completely pointless.
For Season 2, release the Rep gear, it makes sense. Its the quick entry into PvP that people will need.
But the more pressing thing that needs to be done RIGHT NOW basically is…
Release Wargames Queuing.
Reduce Cost Of Honor/Arena Reward Gear.
(Should Be A Global 25% Increase In Honor Gained From BGS).
Increase Area Points Distribution (already done).
Not only does this not entirely screw people that quite literally just spent hundred(s) of hours grinding PvP sets for this season, but it makes increases world PvP activity, battleground activity, and arena activity.
Again, this should be done like now though.