[quote]and what part does spell batching play, other than a player advantage that they would normally not have?
you are asking blizzard to alter 1.12 data, in the hopes that they will recreate spell batching, for no other reason than…for looks?
you can play all of that on most people but im not as oblivious.[/quote]
No, they are not at all the same thing. Not even similar.
Wall jumping is a clear exploit and can be used for nefarious purposes and gain advantages not otherwise available.
Batching is how the game processes data. No one is being given an inherent advantage over anyone else. If you as a player are able to predict your opponents next move and use that to your advantage, that’s you being a skilled player, not exploiting some bug for malevolent purposes.
Because predicting your opponents moves is impossible with out it right. Everyone is so random that they never telepgraph what they’re going to do and people can’t counter it without batching…
so you cant win fair and square, toe to toe and you need batching to give you an advantage. and you still wonder why people are getting banned for this topic? let alone think that this is legitimate?
How is spell batching an unfair advantage for anyone? It’s not like I am getting it and you aren’t. A skilled player is a skilled player is a skilled player.
And do you really think people are getting banned for this topic or the things that they’ve said and how they said them?
Your use of calling it cheating however is like calling someone cheating for using engineering as an advancement in PVP.
It was available to everyone to use, it took skill and actual thought to use, not everyone knew about it ofc but it was still there to be used by anyone.
Now say people were getting in trouble for abusing it, then you could call it cheating.
Yes it does. To be good at chess you have to be able to predict your opponents next move or several moves. “I move here, they do this, and then they counter with this and then I do that.” Spell batching does the same thing. “If I do this, they will do that, and then I do that.” It’s not this random thing that just rarely happens if you know how to use it.
Well if it’s not an exploit, a bug, or a cheat, and it was in vanilla, then it should be in Classic. It changes the fundamental dynamic of pvp at even the mid level as soon as you know that you can predict your opponents moves and cc their cc and make them waste a CD. Can you name a specific reason why it shouldn’t be other then you don’t think it should be?
Apparently you don’t.
I exploit everything. From my mana to my pet’s ability to maintain aggro. I also exploit the INTENDED mechanisms that were viable in the game back then.
Wall jumping was never intended to be a viable source.
No spell batching randomly makes things happen that at face value should be impossible. And they are completely an artifact of legacy server limitations never intended design.
There is nothing skillful about two people spamming spells at each other and because of server timing randomly both go off.