I’m not elitist by any means. I know some classes are harder than others to play, learn, etc, for certain people.
But after running around on beta for a few hours, with all these prunings on so many classes, and so much simplification, I’m wondering where the challenge will be in pvp arenas. Outside of classes being stronger than others. I mean, I played Feral, Balance, Ele last night, and picked it up so fast…and I suck lol. I heal to 1800 and nope out.
Does anyone else have concerns about the lack of complexity to classes in regards to pvp?
My guess is the best players will continue to be the best players and that will be proof there’s enough complexity since they will still separate themselves from others. Time will tell.
IDK, it feels like over reaction to me. I get losing a button you liked pressing sucks, but over all big picture the game has a lot of buttons and a lot of specs could get the ret treatment (which worked out fine for it).
I honestly think everything will be fine and everyone is going to perpetually lose their minds for the next few months. If the wow community is anything it’s overly dramatic and reactionary.
Wow has died like 372 times over the past 20 years due to some change or another that would definitely kill the game this time.
The button pruning has by and large been for the core damage rotation of each spec. There will still be lots of skill expression through utility and optimizing damage rotations
Yes. Some classes are still great. Every class is losing some things and there will be a learning curve for sure.
Other classes had complete demolition of their kits.
On its own, I wouldn’t hate this so much, but blizzards inconsistent tuning over this past season has me hesitant to trust that they’ll be able to make the appropriate adjustments in real time.
Organized arena has more or less died compared to pre prune and over simplification / homogenization. I think there are plenty of times the community overreacts, there are also plenty of times they appropriately react.
I’ve played MMOs that have a total of like 6 skills to press. PvP in those games seems to be just fine if not better then wow. I think it’ll be fine. That’s what fun about PvP in MMOs just because you can push buttons in a rotation doesn’t make you good.
I’m hoping that 20 years of piping without add-ons to a duelist level on heals and rogue will make me a gladiator out the box when everyone’s on my level. Time will tell
The first time I saw a “WoW is dying” post was March 2005. If that’s the case this mfer has been dying longer than some of its players have been alive.
They are usually straightforward in what they do as well so you understand what is happening when you press.
Serious question just making sure I’m reading the sentence right, is the message here that homogenization has killed rated pvp?
EDIT: Nvm I was having a moment, understand the post now.
I think a great number of things have contributed to organized pvp’s decline in participation. I think homogenization and pruning would be a very small percentage of that.
I would actually argue the biggest issues with organized pvp, is the community.
They removed all of my favorite tools from my 2 favorite specs hpal and rsham(repent gone knock gone windshear obsolete, playing glare nerfs your character, lasso requires honor talent) so I am not looking forward to the new expansion
I agree, but its purgable which is our biggest weakness in 2s/3s. looks like rdruid is going to become a blitz healer for next xpac with infinite lifeblooms going around.
I don’t understand how anyone enjoys rdru in shuffle. Getting past low mmr on rdruid is just not worth it. Cloning healer just isn’t enough when games go to like 80% damp and dps players literally refuse to play the game at low rating. They just run away and hide behind pillars for no reason until your healing does nothing and you have no hard immunes like hpal or real damage like disc/pres.