Those usually don’t even bother touching those classes - with few one trick exceptions in the first raid week. - Tuning should not happen on week 1 data. I know the sims from the theorycrafting standpoint and I also know how the logs look atm. but I still believe it is way to early to swing the buff/nerf hammer either way. Some Classes always have been good in prog since they can handle with new environments - most of the data is on first kills - f.e. I don’t expect a shadow or windwalker to do an insane performance on their first kill of a boss (totally unrelated to their current tuning or data) but I expect a BM Hunter f.e. to do great on it (again unrelated to tuning) since they can handle mechanics more easily.
On Theorycrafting:
It’s still theorycrafting and theory doesn’t represent the actual performance on different encounters and situations, they usually represent not actual fights over the long run and are only data based on parameters (they don’t include mechanics and ppl still adapting to the fights). Some Classes are just way better in dealing with a new environment from the scratch and look better on it.
I’m generally for more tuning, but it’s also not great to prepare classes and then getting 180’d on tuning week 2 after you tunnel’d loot into them (esp. with the fewer tier drops). That said, I still see those on bottom (around 25k - 40k away from Top ST Damage with Max Gear) in need of small aura buffs - those are okay and can be reverted easily if they overshot. I’m also more for having different specs being the top performer each tier it doesn’t have to be the usual suspects.