PvE gearing feels terrible, please fix it

no it’s not, lmao

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I like how it’s always “Gladiator and Mythic raiding soooper hard, 233!” and ignores the fact Challenger and Heroic raiding drop 213s, and both are much easier to attain than +15 keys are atm which drop 210s.

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But both of those are gated by currency cap or weekly lock outs, which limits gear acquisition. M+ doesn’t have that limit. You can keep running them as long as you can stomach it. If you want to be able to run keys non-stop with no limit, they needed to lower the ilvl so it doesn’t wreck the other two gearing systems and trivializing other content faster than they wanted.

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PvP has no RNG to it. Loot is directly from a vendor. It’s also upgradeable, meaning you only spend currency on it once, and then can upgrade it with spammable currency (honor).

M+ has. RNG limits gear acquisition, on top of the loot nerf further crushing down loot acquisition, on top of +15s being hard as heck, hence very few people are even able to “Spam” them, regardless of lockout or not.

Bad argument. If PvP can get 213s from 1600, Mythic+ +15s should give 213s. And the nerf should be reverted to 2/3 pieces for untimed/timed.

The other thing we lost from BfA is the ability to purchase 3 azerite slots. We get stygia sometimes if we get nothing else in the chest. Then we can use that stygia to put a socket in our gear that doesn’t have a socket.

This game is totally broken and it needs to fail so that activision loses financial interest in maintaining their position as an investor. I don’t think the game will ever be good if activision has a say in the game’s design.

Put a cap on how many high level keys you can do a week, and i agree. If it doesn’t have that, it breaks the gearing systems.

Nope, RNG is the cap already.

If you want a cap, make it entirely deterministic like PvP. Otherwise PvP remains the best gearing path for PvE, which is wrong.

The gearing system in BfA wasn’t broken because of Mythic+. The insanely high RNG in Mythic+ mitigates the ability to easily gear from it.

It takes 10 weeks of Stygia from your chest to buy 1 socket.

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Trying to pvp gear my monk is a nightmare, with 24k hp I just get ate every time. I guess it is my “fault” since I waited a month after release to level and gear the monk but still.

Bring back valor/justice points!

Run both PvP trinkets for the bonus, wear Honor gear in slots you don’t already have Vers in.

WW is a nightmare in Arena, you shouldn’t get “ate”.

Got both trinkets, working on the honor gear, but due to going up against people with 32k in skirms I’m chipping away at the gear 15-25 honor at a time lol. I know WW is a beast atm, but when you get globaled through karma at low gear it doesn’t feel that way.

Do Epic BGs for honor first. You’ll rake in honor at a ludicrous pace.

Just checked to make sure my account wasn’t going to reactivate(it was), and I only have until the 12th paid for now. I played a little last week, so it’s like one week wasted sub. Not bad at all. What a relief it is to be done with this game.

RNG isn’t a cap (see raiding which loot was also nerfed is RNG and has lockouts). I’m all for M+ getting better gear, but you need to put a cap on how many you can run.

RNG is a form of cap. It slows down gearing immensely in Mythic+. On top of the difficulty of the current iteration of Mythic+, you don’t need an actual hard cap. There’s a soft cap in place.

No, you don’t, because it wasn’t an issue in BfA. Thanks to the high RNG.

You won’t convince me otherwise.

If RNG is the cap, then take lockouts off raids and let RNG be their system.

If it wasn’t an issue in BfA, they wouldn’t have changed M+ at all. If you math it out, if you gave gear equal to raiding with no lock out it would be vastly superior. People would run their weekly raid, and then M+ as long as they can stomach it to gear up faster. If you can’t understand that, then yes, nothing will change your mind. Blizzard knows this, which is why they changed it.

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How is PvE gearing horrible ? you get handed a 9 piece set (with a max 8 piece bonus so room to add your legendary from professions).
This is the best PvE gearing has been in years, unless you are in a world first progression guild (which I don’t think anyone here in this thread is) the gear is fine.

People should raid because they want to raid, not because of the loot within the raids. If that’s what it takes, then that’s a big sign that this game isn’t being treated with the respect it deserves. It’s not like the encounters aren’t compelling gameplay, the class rotations are fun. It’s just a matter of what content you like best.

When you cater to players who only care about ilvl and player power, you kill the game.

Raids have much less RNG than Mythic+. That wouldn’t work, the loot tables would have to explode to make it equivalent.

It wasn’t an issue, yet people like you made it an issue by constantly whining about it.

Except getting anything worthwhile was like pulling teeth because of the RNG. The loot tables were so huge, targetting items was near impossible, on top of the fact it was a crapshoot whether you even got loot in the first place.