Except blizzard has explicitly stated it’s the servers login server that handles the queues.
Cool. I’m sure there’s a source for this information.
Not that it matters much. They could easily implement faction-specific queues.
To no avail.
I’m not going to digging for a source, because honestly i don’t really care to find it. But you can EASILY tell the login servers (which handle the queue) are separate from the server itself. When the login servers go down people can still play, if the servers handled login they’d both be down.
When the login servers go down, you can still see the realm list.
And? login servers don’t handle the realmlist…
That’s broadcasted directly to your client, hell you don’t even need the client to see the realmist.
that’s just part of the API. All the login servers handle is… logging in… there’s even another server before that for authenticating. There’s a bunch of virtual servers just to handle one server for WoW. Auth, login, EK, Kalimdor, Instance servers, etc.
Blizzard uses over 6000 servers JUST for their games.
Which is why I previously said the login servers probably don’t handle the queues.
Either way, I see no reason it would be difficult to change. We’re not talking about the old spaghetti code, and this isn’t a huge change.
Rumor is they now use AWS for a lot of their stuff… so it’s probably more a case of 6000 VMs or 6000 separate processes.
I’m not saying its huge, hundreds of hours of dev time, i’m just saying its not worth for 1-2 weeks of 60/40 balance only to be sent back to 80/20 or whatever after.
And I doubt they use AWS, but they probably run multiple VMs off one main server.
So the solution for Horde is- xfer, losing nothing.
And Alliance is- reroll entirely, losing months of progress.
Yeah, that’s a completely fair and even set of options, definitely doesn’t favour one faction over the other.
There’s absolutely no reason to think it would return to the previous balance. They’re not enabling transfers from the destination BACK to the origin, so people would have to reroll, and they’re highly unlikely to do that.
We’d have to see how many are willing to transfer, my guild and the majority of the guilds we are in contact with (about 20 on the server) aren’t going anywhere.
Some solo’s might transfer though.
But would you eat chicken offered by THAT Bojangles?
people dont know what they have until its gone if you think its bad now wait for thursday and honor system launch the servers will crash a lot.
Yeah, I seriously doubt that players on the biggest realms will transfer en masse. At this point, the more marginally committed have already left. The biggest impact would be from large guilds or famous streamers transferred. Example would be if Asmongold permanently left Faerlina, there probably wouldn’t be any queue for that realm.
People were still transferring up until transfers became faction specific.
Also, people don’t have to transfer en masse. They just need to trickle out from the horde side only… even if they only do so for a few weeks.
If the queue at peak time is a few thousand players, it’ll have to be more than a trickle.
I actually agree with this sentiment. They could also force server faction balance through the queue on large servers and force the larger faction to have more reason to transfer.
And someone in Irvine, a poor dev is curled up in a ball, rocking back and forth and sobbing…
If the queue at peak time is a few thousand players, it’ll BE more than a trickle.
I am not sure why the queue times are not faction based especially when they are offering single faction transfers. Faction balance is important to the long term health of a server and this would be a way for them to funnel people where they are needed.
Servers will never be balanced, that train has passed