Pushing the Limits of Technology

Yes we do, because they explained it somewhat thoroughly at BlizzCon 2018.

No one has credibly oversimplified the technical issues or underestimated the associated costs. No one here in good faith wants to antagonize Blizzard in general or the Classic team in particular. But, by the same token, some of us have chosen not to countenance misleading information like this:

And to dismiss irrelevant non-sequiturs like this:

And to rebuke insults like this:

And to declare threats like this as unacceptable:

And to highlight the issues they deliberately choose not to address:

The real crux of the issue is that this claim may be true today:

But historical guides tell us that it will not be true tomorrow. We are warned that:

We are trying to warn them that far more matters to us than the state of affairs today, and that if they truly:

They’re going to need to adduce evidence, today, not that these realms will remain that way, but at least that these realms will not become prisons in which one plays single-player World of Warcraft or produces $25 on top of one’s monthly sub, per character, to be released.

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