PTR Development Notes

You were the only DH I like, now I dislike you more than my mother in law!


Doesn’t affect pvp.


What weird changes lol

Ya know, I’ve always been a Demon Hunter deep down. I just took a break from it being my main and might randomly decide to start it up for no particular reason

1 Like

Weird that it’s a choice node with our MS effect. Probably not worth taking.


Nice try blizzard but you already killed the spec and it was already on its last leg.

1 Like

You haven’t quite snuffed out disc priests completely. Keep the nerfs coming.

1 Like

That’s a pretty big affliction lock buff. Kind of unfair to nerf holy priest ability to avoid UA backlash but other healers get to keep their’s.

Disc changes


They were trying to give you a nice gift.


Darkness is 100% now instead of RNG (when not in raid) but we can still get CCd out but I like the change.



arena = raid

1 Like

Interesting. Amazing buff for arena/ss and for non-raid world pvpers, but it will still be a horrible defensive in BGs.

Arenas are party aren’t they? Most of us just use raid frames instead. But I can be wrong

Also, increased by 100%. Not, increased to 100%. Unless I’m misunderstanding, I think Darkness gets boosted to 30% when not in a raid.

But yeah, arenas are flagged as raids for some reason. I found that out when I was trying to make macros, thinking I could differentiate between arenas and bgs.

1 Like

Okay, so just a buff for non-raid world pvpers. Hah. They really need to change the way those types of defensives work. Good luck = live. Bad luck = die.

Ah makes sense increased BY* 100%. That’s just a PvE buff then cause PvP darkness is 50%

Looks like they forgot to remove Blade’s Edge.


Kind of ironic that after playing Holy for years against all odds, that as soon as I learn to love Disc, Blizzard makes Holy the obvious spec. Lol