You must like sitting in trade chat begging for someone to respond to you.
then donât expect to set the price⌠OR⌠OR, hear me out here. Make an alt and learn the profession and make it your self⌠Or just donât whine and cry because doesnât give you that Blue crayon for a quarter.
I did a neck craft yesterday where the customer set the quality to 5 and I was able to craft it. Not sure when Blizz fixed this but I rem you couldnât do that in DF.
OP is saying they donât want to tip more than what they spent on mats , their example is 700 gold. Asking for 1-5k in a tip isnât exactly price gouging considering the costs to level the proff and time invested to do so.
I think it was a tww change. Public orders canât set requirements but the other types can.
And considering a world quest that takes less than 10 minutes nets you ~900 gold and there are always at least 3 up daily.
Thats right, it was a guild order.
Exactly , gold isnât hard to come by at all. Those chests that give coffer keys can give anywhere from 1500-16k gold as well.
Even sitting in town all day begging for work orders, if everyone gave 2k gold itâs still a very slow way to make money.
Better off being an AH goblin or buying tokens.
But arenât they reaching out because they want your money?
I mean, you are paying them for the service itself sans tip, correct?
Or do I not understand the system at all (was only introduced to it a week or so ago on my blacksmithing dracthyr and still have no idea how exactly it works).

But arenât they reaching out because they want your money?
I mean, you are paying them for the service itself, correct?
Or do I not understand the system at all (was only introduced to it a week or so ago on my blacksmithing dracthyr and still have no idea how exactly it works).
I would say it depends on the crafter.
Usually people go âTips appreciatedâ indicating if you can tip 'em sure but you really donât have to, I just volunteer. I have had people ask for money for a service requested but thatâs like super rare in my experience, may be different for others though.
So the crafter isnât getting a base pay before tips for their work?
What the heck was Blizzard thinking with a system like that?
Generally, someone who has put the time in to be able to make the best gear will either: post an ad in trade chat offering services or see someone in trade chat asking for a specific item to be crafted.
The customer is expected to provide all the materials, with rank 3 mats generally considered the best if you want the best quality craft.
With the best tools, maxed profession skill and maxed knowledge points for that specific craft, using r3 mats, the crafter should be able to craft the item with all possible additions and embellishments without using concentration this late into the expansion. At launch, without all the knowledge, you were tipping big to get the crafter to use his concentration.
They could use r2 mats and use concentration to save on material cost if they were making it for themselves, but I think lower quality mats makes recrafting an item to a higher ilvl later much more difficult (several attempts).
I think the term âtipâ is probably a mischaracterisation, itâs referred to in game as âcommissionâ. Youâre sending a work order as either: Public, Guild or Personal and you provide materials and attach a commission fee for them to make it. You canât have a commission of zero but you can do like 1g or whatever.
You can, you can go so far to give them 1g IIRC.
I have a Mage alt that does Inscription, it wouldnât let me receive the staff on my Priest unless I gave her money.
EDIT: Actually reread base pay, sorry yeah I donât recall there being a base pay before tipping. Which is why you have to tip them which goes all the way down to 1g.
The Pattern for the Artisanâs Sickle costs 150 Artisans Acuity, similar in price to most of the blue patterns. And regardless of you not caring for the cost in time and gold to level up the item, itâs still a factor.
Its a buy and sell market. You offer a âtipâ to do something. A crafter thinks yes, thats ok or no, that too little. Thatâs what a marketplace is all about. Do I or any crafter care that you are âoffendedâ if a craft charge is too high? Not one bit. I wonât reduce my expectations any more than you will increase yours.
There are secondary stats like Resourcefulness (chance to get some materials refunded), Ingenuity (chance to get some or all concentration refunded), Multicraft (chance to make duplicates of the item at no cost) which can help make the crafter something back, but there is no base pay for the action of filling in a work order except the minimum required Commission fee. 1-5k is just the most common amounts people are willing to give or expect.
Odd complaint. The only time I tipped someone 5k for a craft was because they were really cool and we ended up having a full blown conversation while they did the job. Usually 1k to 3 is fine.
Yep. I tipped extra for human interaction in a mmo. Sigh.
Thank you for the detailed explanation.
for you!

Generally, someone who has put the time in to be able to make the best gear will either: post an ad in trade chat offering services or see someone in trade chat asking for a specific item to be crafted.
Okay.
But isnât there an actual system?
I thought I had a quest involving orders on a system I access thru a drakoid standing at a podium in the main city (and a goblin somewhere in the wild).

I think the term âtipâ is probably a mischaracterisation, itâs referred to in game as âcommissionâ.
Okay, now that makes sense.
A commission is completely different than a tip.
One you are playing someone for their work, the other you are showing appreciation for their work over and above the payment.
A person crafting an item for someone certainly deserves equitable payment for their work but tipping them would be⌠weird.

Youâre sending a work order as either: Public, Guild or Personal and you provide materials and attach a commission fee for them to make it. You canât have a commission of zero but you can do like 1g or whatever.
Is the work order completed on a system?
Because that might be what the quest was talking about because it sounds vaguely familiar.

I do not care how long it took you to click Knowledge Points to the point where you can try to bribe almost 5K gold for an Artisanâs Sickle that cost me 700 Gold in materials.
Itâs like the old story about billing $10k to mark a spot on a generator. âMaking chalk mark on generator, $1. Knowing where to make mark, $9,999â.
Youâre not just paying people to hit a button for you, youâre also paying people for the effort theyâve put in to be able to push that button for you.

But isnât there an actual system
Thereâs a table below the auction house for requesting work orders. It has a similar category search to the auction house but itâs only so you can find the item you want to request a craft for.
Public work orders: if you donât care about or there is no rank for the item (public canât set a minimum rank for finished item), you can create an order that everyone with that profession can see at their craft table.
Guild work order: if you want a guildie to do it, you can create a work order that anyone in your guild with that profession can see.
Personal work order: you enter the exact name of the player you want to craft this item. Generally you say âLf big stick craftâ in trade, youâre hoping someone who can craft big stick is both in trade chat and paying attention sees your text and then they whisper you something like âI can craft that for youâ or âsend rank 3 mats, tip whatever you wantâ and you go create a personal work order to the player you talked with.
Each profession has their own craft table (and engineers can make a temporary popup table) where they can search through Public, Guild and Personal work orders available (also npc created work orders, but thatâs just for catchup points).
Although youâd think in such a big game that there would be big lists of work orders, itâs generally empty, hence crafters having to look for customers in trade chat.

commission is completely different than a tip.
One you are playing someone for their work, the other you are showing appreciation for their work over and above the payment.
A person crafting an item for someone certainly deserves equitable payment for their work but tipping them would be⌠weird
Exactly. Tip is incorrect, but itâs shorter so thatâs what people tend to call it.
If you send me a work order with all the ingredients and a 1,000g commission then I can hit âAcceptâ then hit âCraftâ then, âCompleteâ. Upon completing the work order, I get that 1,000g minus the small posting cut (game takes a small portion of the commission like a tax or fee) and you get your item in the mail. I do not get any additional gold from that transaction and there is no base fee, just a minimum commission.
I can get a proc on my stats mentioned earlier which could make me a small profit. I can also add some minor finishing materials in order to boost my stats on crafting your item (eg +225 resourcefulness).
I think public orders require all materials from the buyer, which was not the case in Dragonflight, and caused some crafters to actually lose gold by accidentally committing their own materials.
Private does not require all materials, but the playerbase has almost unanimously decided that the buyer should provide everything.
In conclusion, when the op says âI am not tipping you more than what it costs to gather all the highest rank materialsâ that could be seen as âLf crafter to make big stick, you will get no gold from this transactionâ