When carrying a flag in EotS, WSG, TP, and ToK…
Prot paladin abilities are modified in the follow ways:
- Divine Shield reduces all damage taken by 50% for 8 seconds.
- Blessing of protection reduces all physical damage by 50% for 8 seconds.
- Blessing of spell warding reduces all magic damage by 50% for 8 seconds.
- Steed of Glory provides CC immunity.
This would make it so prot paladins can carry flags on par with Gdruids and VDHs.
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That’s a no.
The rest is reasonable.
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Making them immune during steed would be similar to how VDH jumps a million miles in seconds.
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No, it would not.
DH is vulnerable. Steed immunity means not vulnerable.
Not sure how you cannot understand this.
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You’re not vulnerable when you’re jumping 40 yards away instantaneously with 2 charges on a 15 second recharge time.
How is a our 45 second cooldown at mount speed supposed to compete with that? With CC immunity maybe?
If this game didn’t suck there would be reasons to bring anything other than a DH tank into RBGs to carry a flag but literally nothing even comes close.
If only there were ways to stop people from moving…
Like, I donno, CC.