Prot pala suggestion

When carrying a flag in EotS, WSG, TP, and ToK…
Prot paladin abilities are modified in the follow ways:

  • Divine Shield reduces all damage taken by 50% for 8 seconds.
  • Blessing of protection reduces all physical damage by 50% for 8 seconds.
  • Blessing of spell warding reduces all magic damage by 50% for 8 seconds.
  • Steed of Glory provides CC immunity.

This would make it so prot paladins can carry flags on par with Gdruids and VDHs.


That’s a no.
The rest is reasonable.

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Making them immune during steed would be similar to how VDH jumps a million miles in seconds.

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No, it would not.
DH is vulnerable. Steed immunity means not vulnerable.
Not sure how you cannot understand this.


You’re not vulnerable when you’re jumping 40 yards away instantaneously with 2 charges on a 15 second recharge time.

How is a our 45 second cooldown at mount speed supposed to compete with that? With CC immunity maybe?

If this game didn’t suck there would be reasons to bring anything other than a DH tank into RBGs to carry a flag but literally nothing even comes close.

If only there were ways to stop people from moving…
Like, I donno, CC.