Proof for fixing changes to the talent Reckoning

Okay, right off the bat:

Most of these videos are not 1.12 so circumstantial at best.

But, huge issue: most of your arguments are what Reckcounter, the addon, is reporting. That is not an argument and as we’re arguing edge cases, there is no proof that Reckcounter also properly accounted for these edge cases.

Also, some of your points are immediately counterable, like

Mounting also doesnt remove Reckoning Bomb (though the addon may reset)

then you only show a clip that starts with the player already mounted. It was known even back then you could bypass the mount stipulation by gathering charges while already mounted. Your clips do not give any proof that the act of mounting should not remove the charges.

etc.

Attacking from very far does not remove Reckoning Bomb
https://www.youtube.com/watch?v=YBnhhzOjCdQ&t=5m44s
Look at the distance he hits the orc hunter from. 5:44-6:06

Are we even watching the same clip? The paladin doesn’t initiate auto attack until he’s already touching the hunter. You can stare at his Unstoppable Force auto attack icon on his bars.

Reckoning is not dumping during death which means theres no reason for reckoning to be lost in death
/watch?v=YBnhhzOjCdQ&t=18m45s
/watch?v=lQzxgkXRA1Y&t=2m14s

What is this? You can’t simulateneously say in your opening “We can’t trust Reckcounter” (my words: you state that certain things will display wrong on reckcounter, i.e. after being hit by Scatter Shot) then simultaneously make arguments based off addons.

Fear/Blind/Scatter shot/polymorph resets Reck counter only as stated by Thakshar
/watch?v=lQzxgkXRA1Y&t=5m10s
(very important)

That link is simply 10 seconds of text in a video stating this. Where is a video link of someone getting scattered or polymorphed then instantly, without being crit another time, reck bombing someone? That is an argument.

https://i.imgur.com/dB66Lf7.png ← My proof I am correct

https://www.youtube.com/watch?v=VbYnyfaL7J8&t=1m15s

Oh you do attempt to provide video of a Reckoning immediately after Scatter. So, your argument is he gets Scattered then attacks twice on the next hit? I don’t see any proof in that clip that he does not have HoJ equipped.

Actually, I was wrong. He attacks as he gets scattered, and there is no white text. White text comes up on your next attack. This was a known bug in Vanilla. I will update my post. I actually think this is how it works in Classic too, though I am a mage so I don’t auto attack much obviously.

And Frost Nova does not reset reckoning bomb it resets the addon Reck Counter
Frost nova resets reckcounter (not reckoning bomb)
If you look closely in super slow motion you can see that Reckcounter says reckoning dumped
when the paladin is hit by frost nova, yet the paladin didnt hit the mage.
https://www.youtube.com/watch?v=o5dfjQjLnJs?t=2m33s

No. He hit the mage a second earlier then clearly lags out, and a second later when all the units teleport to him (after the lag), his combat log catches up, so the addon states, from his last hit, that his Reckoning dumped (you can literally see him hit the mage several times into Ice Barrier). Just being able to make this mistake invalidates everything else in your post. You lose all credibility as an author.

How reckoning is currently scripted is completely wrong, an example of how it should work can be found in Loke 2 a famous pally vid from vanilla.
In this video at 0:20 he attacks zeromancer with a few stacks of reckoning, he then targets himself while gaining more stacks (changing target), then aggressively targets zeromancer again at 0:24 while being out of range of auto attack swings (shown by the messages on the screen), he then casts Hammer of Justice, then moves into range to and unleashes a reck bomb the second his auto attack is in range, without him losing any stacks due to being out of range or changing targets.
This is not how reckoning functions at all in classic, if you are out of range you lose your stacks, if you change target you lose your stacks and now for no reason at all you lose your stacks.
https://www.youtube.com/watch?v=Ygo9VE9j8E4?t=20s

He’s in range when his swing timer comes up. Those 3 seconds out of range don’t matter. He has GM’s 2h sword, 20->24 seconds is basically the entire swing timer.

But, this might be the only clip that actually shows something. I do not know if Reckoning on Classic doesn’t stack if you’re targetting yourself or another target and that’s an actual bug, but this clip does actually show the Combat Log stacking Reckoning when targeting himself.

Overall: Half of one of his 10 claims is apparently working differently on Classic and actually defended. How does this have 15 upvotes? Oh, because none of you actually vetted the proof, you just upvoted because you want Reckoning to be better and it fits your preconceived world view.

I bet I was the very first person to actually read through the post and actually watch the videos (and I almost guarantee it because a lot of the links are broken so I had to find the timestamps myself).

Didn’t even vet the information, just blindly say “Excellent work!” because it supports you. Literally everything that’s wrong in this world, even on the big scale, not just within WoW.

edit: writing a novel and providing video links when the actual substance of the text and the video links is not substantive is not an argument simply because you wrote an essay.

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