We don’t have the mana to cast 3x flash heals at 125 mana each which is 125x3= 375 mana
375 mana so our 205 mana heal casts 60 percent faster
thats 580 mana to have one “fast” heal at level 25 which is around 25 percent of our mana pool?
Who is doing this?
And it costs 30g? It would be up in the air if i ran this rune even if it was free.
Who is doing this?
at level 40 when you can fish serendipity stacks with rank 1 flash heal when we have closer to 3.5k mana to cast a 60 percent faster GREATER heal then i can see it being worth it
Right now it’s probably the most mana inefficient thing you CAN do
But right you blow 2g per on mana pots something something poor something something bad something something buy gold something something RMT
“Let me just use my most mana inefficient heal three times so i can cast my second most mana inefficient heal once every 20 seconds, using 25-30 percent of my mana pool to do so.”
-You
It’s a bad rune at level 25, likely a decent rune at 40 and 50, and probably a very good rune at 60, where the 30g, if they keep it 30g will be irrelevant.
You’re a bad player on a bad team if you have to use 3x flash heals in 20s in PvE or PvP.
It’s the opposite, I never use flash heal unless someone is at <20 percent life, why would I?
Flash heal is more mana ineficient than shielding, shielding prevents more damage than flash heal heals, even on a crit.
If someone is taking predictable damage in PvE and penance is off cooldown i precast heal because i’m not a bad player, like you are apparently.
If someone is taking unpredictable damage in PvE i shield and penance, only if penance is off CD would i ever even think about flash heal buit if they are taking that much dmg my PoM probably switched to them to heal them because i use rank 1 renew’s to force PoM to bounce because i’m not a bad player, like you are apparently.
If someone is taking damage in PvP i top them up with penance and let PoM bounce by forcing it with rank 1 renew, if they are taking high burst damage and penance is on CD i may cast flash heal but i’d most likely let them get peeled and bubble + heal them because i’m not a bad player, like you are apparently.
Never in my priest career at 25 have i ever cast 3x flash heal on someone or needed to, and I pvp’d in WSG to exalted.
Face it you’re a bad player that buys gold LOL.
Yes it will, we get Greater heal at level 40. Thanks for beta testing the rune for us though we really do value your resolution!
So are you never OOM or are you chugging 2g mana pots? Which is it?
I dont go oom because i dont use that trash rune serendipity at level 25 and use 30 percent of my mana pool.
The only thing you’re missing is that this guy is a moron that facilitates RMT, likely buying gold himself and is defending his gold purchases by pretending like serendipity is a good rune in either PvE or PvP at level 25, when the rune doesnt even come online with Greater Heal until level 40.
If you’re casting flash a lot and not running oom it’s because you’re healing in a geared raid that does the fight so fast it doesn’t really matter what you do. It’s not because flash heal or serendipity is a good combo at 25.
A lot of people defending the changes come from this perspective. Geared guild groups won’t have an issue because they already massively out-gear the raid we were also able to clear in greens and a few dungeon blues. The nerfs will mostly only be noticed by pugs without geared DPS.
Math is off. You are comparing ONE stack of Bloom with one penance…cept Penance is on a 12 second cooldown. So lets bring in the 3 stack Lifebloom for a true comparison since it would take roughly 12 seconds to get off 3 stacks and let it bloom.
So now we back to:
Penance 79 mana 420 total
LB 201 mana 528.
Penance is still superior tbh but you cant do a mana/power comparison unless you include ALL the factors.
Thats like comparing Homuncal Armor debuff to Warriors but only using one stack of the warriors of it (The rune has a XX second reapply to the armor debuff)
With lifebloom you can cast it while moving and it is uninterruptible because it doesn’t have a cast time.
That very likely plays into the design philosophy of the amount healed vs mana cost as well.
Right now if a interrupt player knows how to play the game you can lock priests out of holy for 4-8 seconds if you wait to press your interrupt until after the first tick of penance goes off.
As others have already stated, it too is a rune (hence why I picked it).
Not sure why but when I mentioned Lifebloom and Wild Growth (another rune, comparable to Circle of Healing) they always tell me to downrank and/or tell me how the other spells are runes and to ‘get good’ and that I’m ‘lost’. Like for some reason, so many people LOVE to pipe up without understanding what they’re saying.
Three times alone today someone tried telling me that Lifebloom isn’t a rune (wasn’t even added until TBC lol).
It’s a two second cast and heals more than one fully stacked LB (if not dispelled for 7 seconds) does for a literal fraction of the cost.
I want to just say that I don’t think Penance (or PoM) need nerfs. But if they’re going to get nerfed, it should be to their mana cost. The better alternative would be buffing the mana cost of other healing runes. I personally would like to see about a 10% mana reduction for Wild Growth as it’s already in a pretty good spot and Lifebloom needs to be at least 50% cheaper (on top of the 50% refund, if you want to discourage rolling hots as it currently stands) to make it playable.
They’re good spells, don’t get me wrong, they just PALE in comparison to Priest Healing Runes.
That’s before getting into Holy Paladin or Resto Shaman runes.